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旧 2008-10-11   #17
windrose
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注册: 06年07月09日
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#TRIGGER {开始人物搜索} {#ts 150;#t+ quest_doperson1;#if (%ismember(@quest_personlocation,"天宫")) {pathstep=94;#sl .sky};#if (%ismember(@quest_personlocation,"豹头山")) {pathstep=30;#sl .baotou};#if (%ismember(@quest_personlocation,"宝象国")) {pathstep=55;#sl .baoxiang};#if (%ismember(@quest_personlocation,"长安城")) {pathstep=216;#sl .changanquest};#if (%ismember(@quest_personlocation,"车迟国")) {pathstep=180;#sl .chechi};#if (%ismember(@quest_personlocation,"通天河|陈家庄")) {pathstep=55;nowguai_rd=1;#sl .chenjiazhuang;#stop;#ba;#t+ pathtth;#show tthnext};#if (%ismember(@quest_personlocation,"毒敌山")) {pathstep=39;#sl .dudi};#if (%ismember(@quest_personlocation,"方寸山")) {pathstep=95;#sl .fangcun};#if (%ismember(@quest_personlocation,"高老庄")) {pathstep=69;#sl .gao};##if (%ismember(@quest_personlocation,"红楼一梦")) {pathstep=43;#sl .honglou};#if (%ismember(@quest_personlocation,"祭赛国")) {pathstep=69;#sl .jisaiguo};#if (%ismember(@quest_personlocation,"碧波潭")) {pathstep=66;#sl .bibotan};#if (%ismember(@quest_personlocation,"开封城")) {pathstep=134;#sl .kaifeng};#if (%ismember(@quest_personlocation,"龙宫|东海龙宫")) {pathstep=109;#sl .longgong};#if (%ismember(@quest_personlocation,"毛颖山")) {pathstep=63;#sl .maoying};#if (%ismember(@quest_personlocation,"月宫")) {pathstep=47;#sl .moon};#if (%ismember(@quest_personlocation,"女儿国")) {pathstep=55;#sl .nuerguo};#if (%ismember(@quest_personlocation,"平顶山|压龙山")) {pathstep=64;#sl .pingding};#if (%ismember(@quest_personlocation,"普陀山")) {pathstep=37;#sl .putuo};#if (%ismember(@quest_personlocation,"天竺国")) {pathstep=147;#sl .tianzhu};#if (%ismember(@quest_personlocation,"麒麟山")) {pathstep=16;#sl .qilin1};#if (%ismember(@quest_personlocation,"荆棘岭")) {#t+ pathjjl;pathstep=20;#sl .jingjiling};#if (%ismember(@quest_personlocation,"长安城西")) {pathstep=47;#sl .westway};#if (%ismember(@quest_personlocation,"乌鸡国")) {pathstep=103;#sl .wuji};#if (%ismember(@quest_personlocation,"隐雾山")) {pathstep=52;#sl .yinwu};#if (%ismember(@quest_personlocation,"玉华县")) {pathstep=90;#sl .yuhua};#if (%ismember(@quest_personlocation,"朱紫国")) {pathstep=86;#sl .zhuzi};#if (%ismember(@quest_personlocation,"竹节山")) {pathstep=47;#sl .zhujie};#if (%ismember(@quest_personlocation,"盘丝岭")) {pathstep=78;#sl .pansi};#if (%ismember(@quest_personlocation,"钦法国")) {pathstep=77;#sl .qinfa};#if (%ismember(@quest_personlocation,"凤仙郡")) {pathstep=74;#sl .fengxian};#if (%ismember(@quest_personlocation,"积雷山")) {pathstep=50;#sl .jilei};#if (%ismember(@quest_personlocation,"无底洞")) {pathstep=46;#sl .wudidong};#if (%ismember(@quest_personlocation,"金兜山")) {pathstep=35;#sl .jindou};#if (%ismember(@quest_personlocation,"小西天")) {pathstep=48;#sl .xiaoxitian};#if (%ismember(@quest_personlocation,"火焰山")) {pathstep=44;#sl .firemount};#if (%ismember(@quest_personlocation,"比丘国")) {pathstep=93;#sl .biqiu};#if (%ismember(@quest_personlocation,"金平府")) {pathstep=67;#sl .jinping};#if (%ismember(@quest_personlocation,"青龙山")) {pathstep=38;#sl .qinglong};#if (%ismember(@quest_personlocation,"五庄观")) {pathstep=71;#sl .wzglocal};#if (%ismember(@quest_personlocation,"大雪山")) {pathstep=27;#sl .xueshan1};#if (%ismember(@quest_personlocation,"蓬莱仙岛")) {pathstep=44;#sl .penglai};#if (%ismember(@quest_personlocation,"梅山")) {pathstep=36;#sl .meishan};#if (%ismember(@quest_personlocation,"灵山")) {pathstep=20;#sl .lingshan};#if (%ismember(@quest_personlocation,"阴曹地府")) {pathstep=57;#sl .hell}} {quest_doperson} 548
#TRIGGER {开始灭妖任务} {nowguai_found=0;quest_personlocation=小西天;#if (%ismember(@quest_killname,"五爪金龙")) {quest_killname=万圣龙王};#if (%ismember(@quest_killname,"芦娘|石头精|老虎精|万圣龙王|五爪金龙")) {quest_personlocation=碧波潭};#if (%ismember(@quest_killname,"天波儿笑|笑波儿天|万圣公主|九头驸马")) {quest_personlocation=碧波潭};#if (%ismember(@quest_killname,"美后|国丈")) {quest_personlocation=比丘国};#if (%ismember(@quest_killname,"千面怪")) {quest_personlocation=长安城};#if (%ismember(@quest_killname,"女子|老妇人|老公公")) {quest_personlocation=长安城西};#if (%ismember(@quest_killname,"蝎子精|蝴蝶精|细腰蜂精|麻蚊精|花姐精|彩蛛精")) {quest_personlocation=毒敌山};#if (%ismember(@quest_killname,"云里雾|雾里云|芭蕉怪")) {quest_personlocation=火焰山};#if (%ismember(@quest_killname,"赤身鬼使")) {quest_personlocation=荆棘岭};#if (%ismember(@quest_killname,"花皮鲨|绿背鲨|双头鲨|虎齿鲨")) {quest_personlocation=龙宫};#if (%ismember(@quest_killname,"牛二先生")) {quest_personlocation=女儿国};#if (%ismember(@quest_killname,"水蛭精|玉香|花语|柳眉")) {quest_personlocation=盘丝岭};#if (%ismember(@quest_killname,"檀口|钗头|金莲|绛裙")) {quest_personlocation=盘丝岭};#if (%ismember(@quest_killname,"伶俐虫|精细鬼|巴山虎|倚海龙|金角大王|银角大王")) {quest_personlocation=平顶山};#if (%ismember(@quest_killname,"狐狸精|野鸡精|香麝精|花獐精")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"彩蝶精|虎将|熊师|豹头|彪帅")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"獭象怪|鹿头怪|羊头怪|鹿头怪")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"苍狼怪|乖獐怪|狡兔怪|长蛇怪")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"狒狒怪|蟒蛇怪|妖王")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"鲞精|鲤鱼精|鲫鱼精|鲇鱼精|河鳗精|金鳞怪")) {quest_personlocation=通天河底};#if (%ismember(@quest_killname,"水螺精|蚌壳精|水鲑精|鳖精|鳌精")) {quest_personlocation=通天河底};#if (%ismember(@quest_killname,"恶龙|护殿妖|看门妖|田鼠精|玉鼠精")) {quest_personlocation=无底洞};#if (%ismember(@quest_killname,"妖精")) {quest_personlocation=隐雾山};#if (%ismember(@quest_killname,"老奶奶|狐阿七大王")) {quest_personlocation=压龙山};#if (%ismember(@quest_killname,"山姬|乌鸡精")) {quest_personlocation=乌鸡国};#if (%ismember(@quest_killname,"黑鼠怪|黄犰怪|灰狨怪|白猁怪|赤狻怪")) {quest_personlocation=小西天};#if (%ismember(@quest_killname,"土猬怪|石猊怪|木猱怪|水獾怪|黄眉老佛")) {quest_personlocation=小西天};#if (%ismember(@quest_killname,"猱狮|雪狮|抟狮|云豹|水豹|花豹|九头狮|八脚虎|双尾虎")) {quest_personlocation=竹节山};#if (%ismember(@quest_killname,"石豹|草豹|山豹|狻猊狮|白泽狮|伏狸狮")) {quest_personlocation=竹节山};#if (%ismember(@quest_killname,"白毛虎|青面虎|花斑虎|大王虎")) {quest_personlocation=竹节山};#if (%ismember(@quest_killname,"黄袍怪|蓝袍怪|绿袍怪|青袍怪|紫袍怪")) {quest_personlocation=宝象国};#if (%ismember(@quest_killname,"狈力大仙|豺力大仙|虎力大仙|羊力大仙")) {quest_personlocation=车迟国};#if (%ismember(@quest_killname,"狼力大仙|鹿力大仙|犸力大仙")) {quest_personlocation=车迟国};#if (%ismember(@quest_killname,"守门牛精|独角牛精|短尾牛精|野牛精")) {quest_personlocation=青龙山};#if (%ismember(@quest_killname,"牦牛精|山牛精|水牛精|黄牛精|牛精")) {quest_personlocation=青龙山};#if (%ismember(@quest_killname,"辟寒大王|辟暑大王|辟尘大王")) {quest_personlocation=青龙山};#if (%ismember(@quest_killname,"鹿怪|熊怪|狼怪|獾怪|虎怪|狈怪|骡怪|羊怪|牛怪|糜怪|狐怪|犊怪")) {quest_personlocation=积雷山};#if (%ismember(@quest_killname,"独角兕大王|彪怪|豹怪|羊怪")) {quest_personlocation=金兜山};#if (%ismember(@quest_killname,"蟒怪|獭怪|鹿怪|狒怪|猴怪|狒怪|兔怪|狗怪|猪怪")) {quest_personlocation=金兜山};#sh 开始人物定位} {quest_doperson} 548
#TRIGGER {@quest_askname{(}(*){)}} {#if (@quest_order=6) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;#ts 15;nowguai_found=1;#cw %abs(2*16+15);#t- quest_doperson1;quest_askid=%lower(%1);#if (@nowguai_rd=0) {#stop;#ba};ask @quest_askid about @quest_askitem;#loop 5 ask @quest_askid %i about @quest_askitem}} {quest_doperson1} 548
#TRIGGER {@quest_askname%s(*){(}(*){)}} {#if (@quest_order=6) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;#ts 15;nowguai_found=1;#cw %abs(2*16+15);#t- quest_doperson1;quest_askid=%lower(%2);#if (@nowguai_rd=0) {#stop;#ba};ask @quest_askid about @quest_askitem;#loop 5 ask @quest_askid %i about @quest_askitem}} {quest_doperson1} 548
#TRIGGER {@quest_killname%s(*){(}(*){)}} {#if (@quest_order=7) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;nowguai_found=1;#cw %abs(2*16+15);#t- quest_doperson1;#ts 50;#t- quest_doperson1;quest_killid=%lower(%2);#if (@nowguai_rd=0) {#stop;#ba};over @quest_killid;quest_number=1}} {quest_doperson1} 548
#TRIGGER {@quest_killname{(}(*){)}} {#if (@quest_order=7) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;nowguai_found=1;#cw %abs(2*16+15);#t- quest_doperson1;#ts 50;#t- quest_doperson1;quest_killid=%lower(%1);#if (@nowguai_rd=0) {#stop;#ba};over @quest_killid;quest_number=1}} {quest_doperson1} 548
#TRIGGER {@quest_killname*死了。} {#ts 15;#t- quest_doperson} {quest_doperson} 548
#TRIGGER {@quest_killname死了。} {#ts 15;#t- quest_doperson} {quest_doperson} 548
#TRIGGER {拜贤:(%x){(}(*){)}} {quest_askname=%1;quest_askid=%lower(%2)} {quest_ask} 548
#TRIGGER {东西倒挺象} {drop @quest_weaponid;drop @quest_foodid;drop @quest_armorid;drop @quest_clothid} {quest_complete} 548
#TRIGGER {相婆对你说道:这位*,妾身盼着您的*,您倒却给妾身*,唉呀呀。} {drop @quest_armorid} {quest_complete} 548
#TRIGGER {相公对你说道:这位*,老夫盼着您的*,您倒却给老夫*,咳咳。} {drop @quest_weaponid} {quest_complete} 548
#TRIGGER {猪八戒对你说道:这位*,俺等着请您帮忙找的*,您却给俺*,这……} {drop @quest_foodid} {quest_complete} 548
#TRIGGER {香兰对你说道:这位*,姑娘说过需要*,您倒给姑娘*,好玩好玩。} {drop @quest_clothid} {quest_complete} 548
#TRIGGER {买东西完成} {#wa 3000;#case @quest_number {e} {w} {n} {e;#2 d;e};#ts 12} {quest_doitem} 548
#TRIGGER {你向当铺买下(*)。} {#if (@quest_order=1) {quest_buyitem=%rightback(%1,%len(@quest_weaponname))};#if (@quest_order=2) {quest_buyitem=%rightback(%1,%len(@quest_foodname))};#if (@quest_order=4) {quest_buyitem=%rightback(%1,%len(@quest_armorname))};#if (@quest_order=5) {quest_buyitem=%rightback(%1,%len(@quest_clothname))};#if (%ismember(@quest_buyitem,"@quest_weaponname|@quest_armorname|@quest_clothname|@quest_foodname")) {#sh 买东西完成} {i;kick}} {quest_doitem} 548
#TRIGGER {你对着空气踢了一脚。} {#wa 3000;drop @quest_buyitemid;#case @quest_number {e} {w} {n} {e;#2 d;e};#sh 寻找物品目标} {quest_doitem} 548
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