me->set("actions", (: call_other, SKILL_D("hellfire-whip"), "query_pfm_action" :) );
attack=me->query_temp("apply/attack");
damage=me->query_temp("apply/damage");
me->add_temp("apply/attack",me->query_skill("hellfire-whip") *power);
me->add_temp("apply/damage",damage*power+me->query("force_factor"));
COMBAT_D->do_attack(me, target, weapon);
me->set_temp("apply/attack",attack);
me->set_temp("apply/damage",damage);
me->reset_action();
me->start_busy(1);target->start_busy(1)
还要看tonsillit等级