文字MUD游戏论坛-天下泥潭群英会-水泊梁山

文字MUD游戏论坛-天下泥潭群英会-水泊梁山 (http://www.aolai.org/forums/)
-   『 机器人制作及下载 』 (http://www.aolai.org/forums/f5/)
-   -   求助 (http://www.aolai.org/forums/t14319/)

windrose 2008-10-10 11:42

求助
 
我找了个土遁的机器,试了下,跑不起来,fengyue能帮忙看下不?我把机器导出为文本文件,但是我不能上传附件,照刚才那位兄弟的做法,得弄好大一片,咋整呢?

zfsnetgame 2008-10-10 17:01

回复: 求助
 
复制黏贴上来被:em12::em12::em12:

sansouci 2008-10-10 19:06

回复: 求助
 
好大一片也没关系啊,大家还可以一起分析你的trigger。。。嘿嘿

sansouci 2008-10-10 19:07

回复: 求助
 
引用:

作者: windrose (帖子 97582)
我找了个土遁的机器,试了下,跑不起来,fengyue能帮忙看下不?我把机器导出为文本文件,但是我不能上传附件,照刚才那位兄弟的做法,得弄好大一片,咋整呢?

其实你再多发几张帖子就好了,够50帖就能成为中级会员,有上传文档的权限了。
当然你找fengyue也可以。

windrose 2008-10-11 10:01

回复: 求助
 
努力灌水中!:em21:

windrose 2008-10-11 22:49

回复: 求助
 
#ALIAS givew {give 3 silver to waiter}
#ALIAS putall {#2 put map in kuang;put yao in kuang;put dan in kuang;put dun in kuang;put pifeng in kuang;put cloudy shoes in kuang;put huangliang zhen in kuang;put bonnet in kuang;put yu pei in kuang;#2 put sword in kuang 2;put zhan pao in kuang 2;put bishui zhou in kuang 2;put huang qian in kuang 2;put zhan pao in kuang 2;put pillow in kuang 2;put yao pai in kuang 2}
#ALIAS dftokz {#2 s;#3 e;#3 s;se;out;open guancai;w;#8 n;e;n}
#ALIAS kztodf {s;w;#6 s;jump bridge;#5 north}
#ALIAS jhkd {bian guguai diaozuan;se;ed;ed;nu;nu;ask guguai about 虎口洞;#wa 200;bian me}
#ALIAS hkz {cast miwu;#3 north;#3 e;#3 s;se;out;open guancai;fly changan;s;e;}
#ALIAS dftoyj {#2 s;#3 e;#3 s;se;out;open guancai;w;n;n}
#ALIAS cjb {kill yao;cast juanbi}
#ALIAS asky {ask yuan about kill}
#ALIAS askl {ask li about kill}
#ALIAS mystudy {learn force from pusa}
#ALIAS kk1 {kill %1;perform fengbo on %1;exert refresh;touxiang}
#ALIAS kk {kill %1;perform fengbo on %1}
#ALIAS mystudys {#2 s;e}
#ALIAS mystudyl {w;#2 n}
#ALIAS hdf {cast townportal;#3 north;#2 w}
#ALIAS jllt {ask chanshi about 扫塔}
#ALIAS jjdd {se;bian yao guai;nw;sw;bian me}
#ALIAS shaoguai {follow %1;kill %1;##if (@nowguai_master<>a) {perform fengbo on %1};perform fengbo on %1;cast inferno on %1;touxiang}
#ALIAS locateguai {#cw %abs(2*16+15);#if (@nowguai_rd=0) {#STOP;#BA};###follow %lower(@nowguai_id)}
#ALIAS dhfd {#ts 40;my_act=2;nowguai_rd=0;#t- sgdummy1;#t- sgdummynow;#t- pathqinglong;#t- pathbt;#t- pathyw;#t- pathmy;#t- pathwj;#t- pathbbt;#t- pathtz;#t- pathwdd;#t- pathmoon;#t- pathcc;#t- pathdd;#t- pathjjl;#t- pathlg;#t- pathqilin;#t- pathtth;#t- pathwzg;#t- pathknpc;#t- pathptlg;pathstep=1000;#t+ sgstartpre;touxiang;#case %random()+1 {fly fengxian} {fly chechi} {fly zhuzi} {fly wudidong} {fly tianzhu} {fly maoying} {fly biqiu} {fly yuhua} {fly qinfa} {fly pansi} {fly firemount} {fly jinping}}
#ALIAS tohfd {#3 north;#3 e;#3 s;se;out;open guancai}
#ALIAS yyttohfd {#5 e;#3 s;se;out;open guancai}
#ALIAS toyyt {#3 north;#2 w}
#ALIAS gotolj {fly sky;#4 e;#5 n;open door;#2 w;#2 s;e;open door;e;n;u;ask li jing about kill}
#ALIAS buyweapon {#ts 30;#t+ buyweapon;fei changan;e;s;buy bang from xiao}
#ALIAS buyyaodan {fly changan;#2 s;e;buy yao from boss}
#ALIAS ppz {unwield bang;unwield bang 2;unwield bang 3;remove dun;wield fork;perform fengbo;unwield fork;wield bang;wear dun}
#ALIAS 22 {kill wuguan dizi;perform hammer;touxiang}
#ALIAS 33 {unwield ruler;unwield sword 2;wield sword}
#ALIAS busynpc {exert refresh;kill %1;unwield bang;unwield bang 2;wield fork;perform fengbo on %1;unwield fork;wield bang}
#ALIAS gotocjg {s;#2 w;n;w;#3 s;#3 e;#3 nu;#2 n;nw}
#ALIAS myparry {'}
#ALIAS flysleep {fly wuji;get pillow from kuang;#5 e;sw;w;sw;nw;n;nw;w;#3 s;#3 w;#3 nu;n;ne;e;sleep}
#ALIAS biankid {se;s;#3 e;#2 s;e;ne;e;n;w;bian kid;out;#2 s;w;sw;w;#2 n;w;#ts 100}
#ALIAS bianguowang {fly wudidong;nu;ed;se;#3 e;s;sw;s;#2 w;bian guo wang;#2 e;fly lingshan;#4 w;#7 e;#3 n;surrender;bian me}
#ALIAS bianguowang1 {fly yinwu;se;#3 e;ne;#3 e;#6 n;#2 e;bian guo wang;#2 w;fly lingshan;#4 w;#7 e;#3 n;surrender;bian me}
#ALIAS gowzgbehind {#t- pathwzg;#wa 1000;#2 {nw;nw;ne;ne;se;se;sw;sw};#t+ pathwzg;look}
#ALIAS askquest {#ts 300;#t+ quest;quests;hp}
#ALIAS quest_start {nowguai_foundback=@nowguai_found;#ts 60;quest_weaponname=未知;quest_weaponid=abcdefghij;quest_weaponsuccess=0;quest_armorname=未知;quest_armorid=abcdefghij;quest_armorsuccess=0;quest_foodname=未知;quest_foodid=abcdefghij;quest_foodsuccess=0;quest_clothname=未知;quest_clothid=abcdefghij;quest_clothsuccess=0;quest_helpname=未知;quest_helpid=abcdefghij;quest_askname=未知;quest_askid=abcdefghij;quest_killname=未知;quest_killid=abcdefghij;my_act=5;pathstep=1000;quest_no=1;#t+ quest_ask;#t- quest_clear;#t- quest_complete;#t- quest_do;#t- quest_doask;#t- quest_dohelp;#t- quest_dohelp1;#t- quest_doitem;#t- quest_doperson;#t- quest_doperson1;#t- quest_lingshan;quests;#t+ quest_ask1;i;#wa 3000;#t- quest_ask1;fly kaifeng}
#ALIAS quest_item1 {fly changan;s;w;#if (@quest_order=1) {buy @quest_weaponname from boss};#if (@quest_order=2) {buy @quest_foodname from boss};#if (@quest_order=4) {buy @quest_armorname from boss};#if (@quest_order=5) {buy @quest_clothname from boss}}
#ALIAS mieyao_start {nowguai_found=@nowguai_foundback;#ts 12;my_act=3;#t- quest_ask;#t- quest_clear;#t- quest_complete;#t- quest_do;#t- quest_doask;#t- quest_dohelp;#t- quest_dohelp1;#t- quest_doitem;#t- quest_doperson;#t- quest_doperson1;#t- quest_lingshan}
#ALIAS quest_lingshan {#t+ quest_lingshan;fly changan;#4 n;nu;n}
#ALIAS quest_item2 {fly kaifeng;ne;#2 n;e;#if (@quest_order=1) {buy @quest_weaponname from laoban};#if (@quest_order=2) {buy @quest_foodname from laoban};#if (@quest_order=4) {buy @quest_armorname from laoban};#if (@quest_order=5) {buy @quest_clothname from laoban}}
#ALIAS quest_item3 {fly tianzhu;#8 e;w;#8 s;#2 w;s;#if (@quest_order=1) {buy @quest_weaponname from laoban};#if (@quest_order=2) {buy @quest_foodname from laoban};#if (@quest_order=4) {buy @quest_armorname from laoban};#if (@quest_order=5) {buy @quest_clothname from laoban}}
#ALIAS quest_item4 {fly changan;#2 s;w;#2 u;w;#if (@quest_order=1) {whisper dd about @quest_weaponname};#if (@quest_order=2) {whisper dd about @quest_foodname};#if (@quest_order=4) {whisper dd about @quest_armorname};#if (@quest_order=5) {whisper dd about @quest_clothname}}
#ALIAS quest_qingchu {#t- quest_ask;#t+ quest_clear;#ts 500;fly kaifeng;nw;#4 n;ne;#2 n;nu;#8 donate 1 gold;#wa 1000;#2 n;w;qing}

windrose 2008-10-11 22:50

回复: 求助
 
#ALIAS quest_jiaoarmor {.questarmor;give @quest_armorid to xiang po;#wa 1000;#re .questarmor;#ts 12}
#ALIAS quest_jiaofood {.questfood;give @quest_foodid to zhu bajie;#wa 1000;#re .questfood;#ts 12}
#ALIAS quest_jiaocloth {.questcloth;give @quest_clothid to xiang lan;#wa 1000;#re .questcloth;#ts 12}
#ALIAS quest_jiaoweapon {.questweapon;give @quest_weaponid to xiang gong;#wa 1000;#re .questweapon;#ts 12}
#ALIAS quest_askall {nw;#3 n;#2 w;n;ask xiang gong about weapon;#wa 2000;#2 s;ask xiang po about armor;#wa 2000;n;#2 e;n;ne;se;#2 e;ask zhu bajie about food;#wa 2000;#2 w;#3 s;#2 e;ask xiang lan about cloth;#wa 2000;#2 w;s;sw;se;s;eu;s;se;ask hu about kill;#wa 2000;w;ask chen guangrui about ask;#wa 2000;w}
#ALIAS quest_askask {.questask;ask chen guangrui about ask;#wa 2000;#re .questask}
#ALIAS quest_askhelp {.questhelp;ask yin wenjiao about 难民;#wa 2000;#re .questhelp}
#ALIAS quest_askkill {.questkill;ask hu jingde about kill;#wa 2000;#re .questkill}
#ALIAS quest_askweapon {.questweapon;ask xiang gong about weapon;#wa 2000;#re .questweapon}
#ALIAS quest_askarmor {.questarmor;ask xiang po about armor;#wa 2000;#re .questarmor}
#ALIAS quest_askfood {.questfood;ask zhu bajie about food;#wa 2000;#re .questfood}
#ALIAS quest_askcloth {.questcloth;ask xiang lan about cloth;#wa 2000;#re .questcloth}
#ALIAS judgenowguai {#if (@nowguai_live=1) {#if (@my_havenl=0) {dhfd} {#if (@nowguai_escape=1) {#ts 40;over %lower(@nowguai_id)} {kill %lower(@nowguai_id);perform qiankun on %lower(@nowguai_id);touxiang;cast chuqiao}}}}
#ALIAS wzg {enforce 1;sell qinghong;#wa 3000;enable sword xiaofeng-sword;buy qinghong;#wa 3000;unwield sword;wield ruler;kill jing;perform hammer;unwield ruler;wield qinghong sword;#wa 3000;perform hammer}
#ALIAS ex {exert recover}
#ALIAS er {exert refresh}
#ALIAS cf {perform chaofeng on %lower(@li_guai_id)}
#ALIAS qq {kill %lower(@li_guai_id);perform qiankun on %lower(@li_guai_id)}
#ALIAS lianxi {#10 {lian parry;exert recover;}}
#ALIAS buydan {fly tianzhu;#8 w;#2 s;e;buy dan from langzhong;eat dan;w;#2 n}
#ALIAS 11 {wield ruler;wield sword 2}
#ALIAS show {#t- checkstatus;#show startlocate}
#ALIAS goyuhua {fly baotou;se;#2 ed;#2 sd;#3 se;sd;#2 se;#3 s}
#ALIAS ///updatebody {get all from kuang;put jinchuang yao in kuang;put hunyuan dan in kuang;put huang qian in kuang;put bishui zhou in kuang;put eastsea map in kuang;put xueshan map in kuang;drop all;get cloudy shoes;get dun;get shoupi pifeng;get tian yi;get golden armor;get tie kui;get lumber axe;get dragon blade;get dragon stick;get dragon stick;get kuang;#3 get pillow;get all from kuang;get silver;get gold;#3 put pillow in kuang;wield bang;wear all}
#FUNC yuan_guai_name {UnKnow} {UnKnow}
#FUNC yuan_guai_location {UnKnow} {UnKnow}
#FUNC li_guai_name {unknown} {unknown}
#FUNC li_guai_id {unknown} {unknown}
#FUNC li_guai_location {unknown} {unknown}
#FUNC yuan_guai_id {UnKnow} {UnKnow}
#FUNC nowguai {------} {------}
#FUNC nowguai_location {unknown} {unknown}
#FUNC pathstep {1000} {1000}
#FUNC autosg {0} {0}
#FUNC nowguai_name {unknown} {unknown}
#FUNC nowguai_status {0} {0}
#FUNC my_hp {0} {0}
#FUNC my_mp {0} {0}
#FUNC nowguai_found {0} {0}
#FUNC nowguai_step {0} {0}
#FUNC nowguai_rdout {} {""}
#FUNC nowguai_rd {0} {0}
#FUNC my_qx {100} {100}
#FUNC my_js {100} {100}
#FUNC nowguai_id {unknown} {unknown}
#FUNC my_act {1} {1}
#FUNC my_nl {200} {200}
#FUNC my_weapon {1} {1}
#FUNC timemy {0} {0}
#FUNC timelast {360} {360}
#FUNC timenow {0} {0}
#FUNC my_att {0} {0}
#FUNC my_yao {0} {0}
#FUNC my_curjs {300} {300}
#FUNC nowguai_live {1} {1}
#FUNC my_def {0} {0}
#FUNC myback {30} {30}
#FUNC mycqcount {0} {0}
#FUNC my_dan1 {0} {0}
#FUNC my_dan {0} {0}
#FUNC pkeronline {0} {0}
#FUNC pkerid {luren} {luren}
#FUNC maxdan {100} {100}
#FUNC maxyao {100} {100}
#FUNC npcname {} {""}
#FUNC my_zd {0} {0}
#FUNC quest_no {0} {0}
#FUNC quest_fail {7} {7}
#FUNC quest_info {} {""}
#FUNC quest_infofail {} {""}
#FUNC quest_number {0} {0}
#FUNC quest_weaponname {未知}
#FUNC quest_weaponid {abcdefghij}
#FUNC quest_armorname {} {""}
#FUNC quest_armorid {} {""}
#FUNC quest_foodname {野栗子糕}
#FUNC quest_foodid {} {""}
#FUNC quest_clothname {} {""}
#FUNC quest_clothid {} {""}
#FUNC quest_helpname {未知}
#FUNC quest_helpid {abcdefghij}
#FUNC quest_askid {} {""}
#FUNC quest_killname {未知}
#FUNC quest_killid {abcdefghij}
#FUNC quest_helpitem {筋骨粉}
#FUNC quest_order {0} {0}
#FUNC quest_weaponsuccess {0}
#FUNC quest_armorsuccess {0} {0}
#FUNC quest_foodsuccess {0}
#FUNC quest_clothsuccess {0} {0}
#FUNC quest_helpitemid {jingu fen}
#FUNC quest_location {长安城}
#FUNC quest_helplocation {荆棘岭}
#FUNC helpitem {abcdefghijk}
#FUNC quest_personlocation {} {""}
#FUNC quest_askitem {} {""}
#FUNC quest_askname {} {""}
#FUNC quest_buyitem {压花硬藤甲}
#FUNC my_allitem {|末日之刃|晒不干|尿不湿|绣花小鞋|%trim(轻纱长裙)}
#FUNC 1+1 {}
#FUNC quest_buyitemid {zhugan}
#FUNC nowguai_foundback {0} {0}
#FUNC nowguai_escape {0} {0}
#FUNC my_chuqiao {0} {0}
#FUNC my_havenl {1} {1}
#FUNC my_name {xxx} {xxx}
#FUNC my_id {nestle} {nestle}
#FUNC my_passwd {33235561} {33235561}
#FUNC my_water {200} {200}
#PATH gao {13s6wnw2ewnw2ew2swsnwn2sn2wn4sewkj3n4e3nwud2ewnsn}
#PATH fangcun {13s10whrnwsn2w2ernpmt2ljewkcr2j2rnw3ewnswnwejs2nudsewnskrnhjhjxzklklsc2s2c2kc}
#PATH longgong {16s3ewef2ej2e2jewns2k2lsnew2ho3n4e4s4w3ne2nhljewk4skjlewh2ne2o2en2sne2s2w4n2w3sb2w2k}
#PATH kaifeng {12esnejewn2e2n2s2wnew2n2e2whnwkhnjel3ene2lk2h2wrc2sks2wn2sn2e2sweswe2l2e2wsosl2wjlwnvsesewswsnwnwenentnbnhh4nj2nr2nw2ew2sc}
#PATH longgong2 {3n4e4s4w3ne2nhljewk4skjlewh2ne2o2en2sne2s2w4n2w3s}
#PATH moon {7wh2wkj2ej3h2n2swp2v2pr3w4exzwnw2ewn2s}
#PATH westway {7whj3h3lk2wkwhwrnrhnr2rnrcs2ccslcsc3w2e}
#PATH changan {nw3e2wn2se2nsew2snen2snensewsewkslj2e2wlxzhkjkhnw2n2swx14u14dzesklsxex6u6dzwznh2wsnwehe2wsnw2en3w2ehewnwense2sew2nen2sneswesw2ewsw2ew2s3nwud}
#PATH honglou {2naisdusudw2ewsw2ewsudsw2ewxzsewsduwesw2ew6n}
#PATH baoxiang {sn5sve2weve2weve2weve2weve2weve2wev7tnkns2wsnwh}
#PATH pingding {lh3ljk2e2wsn2hshkb4k4jojslkls2ml2j2kh2pkvl2klpklskewk2jnhjt}
#PATH wuji {3nsejsewsn2w2sesnesn3e4job5kwknshljejolovtnselmewp2hxnw2enswszsbhb5w3nwe2we2wewnenses2nwexzx}
#PATH chechi {5ekwkhnh2w2sewsew2n4w2snwenwe2nwenwes3enwenwe2s3ws2w2khl2je3n3evokvle2n2s2erc2wlhwhtjbt3e6s3w3rw2ew2nhlsj2e2wks3c3w3nes2en2w4n4e4s2wnsns2nw2en2wenw2ew5s}
#PATH nuerguo {nw2ewn2scw2se2ne2slenswsvxztwpt2rmp2hwkje2l2cvmenh2nwrc}
#PATH dudi {kjklxz2klclblmklje2l2hwkhwhlejphohrhjlx}
#PATH zhuzi {jnhlsk2w2h2l2e2s2s3we2s2wen2snesnes2nen3e2se2wn2sews2nwnsw2sewsw2ewskesej2w9n}
#PATH yuhua {3n3w3h3l5elewh2w2hl2j2kl3s2w4e2wsewswesw2ew2s3w2esn4e2wsnw2s3e3wskj8n}
#PATH baotou {3n3w5e2whjkhr3h2r2c2phlh}
#PATH maoying {w8s3wk4sks2lkvtj2hj4n4sks2lkolo2lkv3w2ht2jvtolo2l}
#PATH yinwu {k4wkj4ejlklhj3ejk3whjk3hwlk2jhrwkcrjecljelcrc}
#PATH tianzhu {we3wns3wns2wse2wesewswes3w5ens2esn3ewels2l2sewn2ks2wels3n2jn2hnhw2nwenwen5sweswe2swnswn2snwk3s3nhwsnwnsws2nwenwenewn3e3sne2wenwe3ns}

windrose 2008-10-11 22:51

回复: 求助
 
#PATH zhujie {3n2hl3jrhjr2eljrjh3w2klejejkwhwkwhwkjelejelk}
#PATH qinfa {l3ej6e4n2e5w2s2w3ew2s4n6w2enses2nsenewnenses2nens2ej2she4w}
#PATH fengxian {k4w2k6skwhwelej5nw2n4snwnwn2snw2n4skljh2nwn2sws3nswn2sw2en2e}
#PATH wudidong {ml2e2whpckwnswnswns5w2e4s4n3esnesne2sn}
#PATH xiaoxitian {2hej3elewh3wkwnwkwklskjnhjejes2lsksnjen2sne2wn}
#PATH pansi {2w2hkwp3lesejksn2wenw2hwklecrwhk2jwhw2sweskj3nel2e3hbhwhw2eloj2m5d5up}
#PATH baoxiang1 {njrht3h2kh2p2ml2j2lrj2e2wkclrm2e2j2k2wp2lslhl}
#PATH firemount {2klclblmkljkhw2hwn2sn3wpm2k2vp2clkspvpv2e2w}
#PATH jilei {jtwhjtjljevtwkhwhwhbweolelekvklevklkjhkslkwkjelhjh}
#PATH biqiu {ml3enj3ewsn2wkhleswslhks2wsn2ekjnjlhn3whpml3enj2el4elobhwh3wskewlwelsksksekl2sk2wl2ejw}
#PATH jinping {klclswnse2l3sewswsn2esnensenewnewn3s3l2s3l2e2w3hno2eneselh4w}
#PATH qinglong {h2phr2jnhlejkewlhws2kcl2mlklclswnse2ls}
#PATH wzglocal {cslcsnrhn3rnrevt2wvtnenoudmsw2enew2nwen2wsew2swe2s4newne2nhljdukhnln}
#PATH bibotan {2wekslweskvbcsnlmle2je3ne3ne3n3w2kf2nrnrw2ew2n2exz2wn2h2j2l2k2h}
#PATH jingjiling {ewpkwhphpmpsvklehehl}
#PATH putuo {2c2s2n2rnesnew2wsnewenxzwtnjlsvwetnhnsn}
#PATH moonup {ud2ux2nwsnud2ewn2ewnh2wesw2esws}
#PATH westway1 {z2n3swvtw}
#PATH longgong3 {b2w2k}
#PATH fangcun1 {hjhjxzklklhls}
#PATH chenjiazhuang {sn5s2nejelznwznzehzjzlhwsezwkwnwnwsw2s5nsh2wkj2el}
#PATH jindou {s3wnh2wkpkn2hnkwkcbhw2s2nelorjejsl}
#PATH jindou1 {skws2jnj}
#PATH jisaiguo1 {x12u3d}
#PATH wudidong1 {kjk2vpmpfnw2ewnw2ewnewnsns}
#PATH pansi1 {ewerjrlsjexzjels2whw}
#PATH qilin {4s3e2sej2olh}
#PATH xueshan1 {c2m2tme2nhlh3ne3ne3ne3n}
#PATH xueshan {rc3rw4e3wnyw2en2wn2ewnye2ws2nse2nye2wnws2ewe}
#PATH jisaiguo {ejeolewhbwk3wsnwrcsnwn2sn4whlekj2e4s4e4n4s2w2nw2ewnw2ewrcr}
#PATH qilin1 {hlhpjehjkwh2lkml}
#PATH jjf {2esn2sewk2ewsw2e2lskslnshwksw2ewnjnhwejn}
#PATH gao1 {2nerewcw2s}
#PATH wzgbehind {nhnjlsk2s}
#PATH lingshan {4wspkrphnhp2s3ws6en3w3swud2eudws2n3e3s6ws6en6w4ns6e2n3w2n}
#PATH meishan {k2wh2whl2ele2n2sejnsew2ejlhewrhlh2rc}
#PATH penglai {rcvtvsnzxzq5ne5ne5ne5ne5ne3n}
#PATH honglou2 {uszxw2ew2newnxzw2ewnudnw2ewnudw2ewndunai2s}
#PATH honglou1 {u5n}
#PATH backfly1 {f2ej2e2jewns2k2lsnew2ho3n4e4s4w3ne2nhljewk4skjlewh2ne2o2en2sne2s2w4n2w3sb2w2k}
#PATH backfly {f2nrnrw2ew2n2exz2wn2h2j2l2ks2scsc2su}
#PATH dudi1 {lsew}
#PATH tianzhuhg {2e2w2ne2wn3e4w2e2s}
#PATH wujidown {2dw2s2e2n2wsu}
#PATH yinwulhd {wlhewnsw}
#PATH yinwulhdn {wewh}
#PATH changanquest {se3n3suewd2weswuw2ewn2snuw2ewn2snuwe3de2nnw3e2wn2se2nsew2snen2snensewsewkslj2e2wlxzhkjkhnw2n2swx14u14dzesklsxex6u6dzwznh2wsnwehe2wsnw2en3w2ehewnwense2sew2nen2sneswesw2ewsw2ew2s3nwud}
#PATH questweapon {h3n2wn}
#PATH questarmor {h3n2ws}
#PATH questfood {j4n2e}
#PATH questcloth {jn2e}
#PATH questhelp {lsosk}
#PATH questask {lso2s}
#PATH questkill {lsosl}
#PATH sky {4e5n5s8w10n8e5s2w3nxn7nwe8szwe3ws2ns2w3n6s3ne}
#PATH hell {nsnwnsens3nw2ewnw2ewnw2ewnw2ewnwenrc8sens2e3slhlz}
#TRIGGER {出口是} {#if (@my_act<>1) {#if (@pathstep>0) {#add pathstep -1} {nowguai_status=0};#if (@pathstep=0) {#add nowguai_step -1;#if (@nowguai_step>0) {#if (@my_act<>5) {#show startfinc} {#sh 开始人物再定位}} {nowguai_status=0;pathstep=1000;#wa 1000;#stop;#if (@my_act<>5) {dhfd} {#ts 12}}};#show @pathstep;##if (@pathstep=0) {say 到了}};#OK} {slowwalk} 517
#TRIGGER {*看你实在很不顺眼,去死吧。} {touxiang} {战斗} 519
#TRIGGER {startlocate} {#if (@li_guai_id<>unknown) {nowguai_status=1;nowguai_name=@li_guai_name;nowguai_location=@li_guai_location;nowguai_id=@li_guai_id};#if (@nowguai_status=1) {#show startlocatc;#ts 160} {#wa 10000;#show 坟上的土动了动,你顶着满头的杂草钻了出来。}} {sglocate} 519
#TRIGGER {startfind} {myparry;#t+ sgdummynow;#if (%ismember(@nowguai_location,"豹头山")) {pathstep=30;#sl .baotou};#if (%ismember(@nowguai_location,"宝象国")) {pathstep=55;#sl .baoxiang};#if (%ismember(@nowguai_location,"长安城")) {pathstep=173;#sl .changan};#if (%ismember(@nowguai_location,"车迟国")) {pathstep=180;#sl .chechi};#if (%ismember(@nowguai_location,"通天河|陈家庄")) {pathstep=55;#t- sgdummynow;nowguai_rd=1;#sl .chenjiazhuang;#stop;#ba;#t+ pathtth;#t+ sgdummynow;#show tthnext};#if (%ismember(@nowguai_location,"毒敌山")) {pathstep=39;#sl .dudi};#if (%ismember(@nowguai_location,"方寸山")) {pathstep=95;#sl .fangcun};#if (%ismember(@nowguai_location,"高老庄")) {pathstep=69;#sl .gao};##if (%ismember(@nowguai_location,"红楼一梦")) {pathstep=43;#sl .honglou};#if (%ismember(@nowguai_location,"祭赛国")) {pathstep=69;#sl .jisaiguo};#if (%ismember(@nowguai_location,"碧波潭")) {pathstep=66;#sl .bibotan};#if (%ismember(@nowguai_location,"开封城")) {pathstep=134;#sl .kaifeng};#if (%ismember(@nowguai_location,"龙宫|东海龙宫")) {pathstep=109;#sl .longgong};#if (%ismember(@nowguai_location,"毛颖山")) {pathstep=63;#sl .maoying};#if (%ismember(@nowguai_location,"月宫")) {pathstep=47;#sl .moon};#if (%ismember(@nowguai_location,"女儿国")) {pathstep=55;#sl .nuerguo};#if (%ismember(@nowguai_location,"平顶山|压龙山")) {pathstep=64;#sl .pingding};#if (%ismember(@nowguai_location,"普陀山")) {pathstep=37;#sl .putuo};#if (%ismember(@nowguai_location,"天竺国")) {pathstep=147;#sl .tianzhu};#if (%ismember(@nowguai_location,"麒麟山")) {pathstep=15;#sl .qilin};#if (%ismember(@nowguai_location,"荆棘岭")) {#t+ pathjjl;pathstep=20;#sl .jingjiling};#if (%ismember(@nowguai_location,"长安城西")) {pathstep=47;#sl .westway};#if (%ismember(@nowguai_location,"乌鸡国")) {pathstep=103;#sl .wuji};#if (%ismember(@nowguai_location,"隐雾山")) {pathstep=52;#sl .yinwu};#if (%ismember(@nowguai_location,"玉华县")) {pathstep=90;#sl .yuhua};#if (%ismember(@nowguai_location,"朱紫国")) {pathstep=86;#sl .zhuzi};#if (%ismember(@nowguai_location,"竹节山")) {pathstep=47;#sl .zhujie};#if (%ismember(@nowguai_location,"盘丝岭")) {pathstep=78;#sl .pansi};#if (%ismember(@nowguai_location,"钦法国")) {pathstep=77;#sl .qinfa};#if (%ismember(@nowguai_location,"凤仙郡")) {pathstep=74;#sl .fengxian};#if (%ismember(@nowguai_location,"积雷山")) {pathstep=50;#sl .jilei};#if (%ismember(@nowguai_location,"无底洞")) {pathstep=46;#sl .wudidong};#if (%ismember(@nowguai_location,"金兜山")) {pathstep=35;#sl .jindou};#if (%ismember(@nowguai_location,"小西天")) {pathstep=48;#sl .xiaoxitian};#if (%ismember(@nowguai_location,"火焰山")) {pathstep=44;#sl .firemount};#if (%ismember(@nowguai_location,"比丘国")) {pathstep=93;#sl .biqiu};#if (%ismember(@nowguai_location,"金平府")) {pathstep=67;#sl .jinping};#if (%ismember(@nowguai_location,"青龙山")) {pathstep=38;#sl .qinglong};#if (%ismember(@nowguai_location,"五庄观")) {pathstep=71;#sl .wzglocal};#if (%ismember(@nowguai_location,"大雪山")) {pathstep=27;#sl .xueshan1};#if (%ismember(@nowguai_location,"蓬莱仙岛")) {pathstep=44;#sl .penglai};#if (%ismember(@nowguai_location,"梅山")) {pathstep=36;#sl .meishan};#if (%ismember(@nowguai_location,"灵山")) {pathstep=87;#sl .lingshan};#if (%ismember(@nowguai_location,"阴曹地府")) {pathstep=1;look}} {sgfinder} 519
#TRIGGER {%s%x%s@nowguai_name{(}(@nowguai_id){)}} {my_act=3;my_chuqiao=0;#t+ sgdummy1;#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;#ts 30;nowguai_found=1;#t- sgdummynow;locateguai;nowguai_rd=0;nowguai_live=1;nowguai_escape=0;over %lower(@nowguai_id)} {sgdummynow} 548
#TRIGGER {坟上的土动了动,你顶着满头的杂草钻了出来。} {bian me;unwield fork;unwield dao;unwield axe;wield bang;wear all;#t+ 1234;#t- 12345;#t- sgstartpre;#ts 300;#t+ checkstatus;#if (@my_act=1) {'} {#show 你行功完毕,从冥思中回过神来。}} {sgstart} 519

windrose 2008-10-11 22:51

回复: 求助
 
#TRIGGER {你的动作还没有完成,不能移动。} {#wa 100;#if (@nowguai_found=0) {#step}} {pathlg} 548
#TRIGGER {荡悠悠三更梦 - } {#t- sgdummynow;#t- pathhl;#t+ pathhl1;#wa 3000;#sl .honglou1} {pathhl} 548
#TRIGGER {法力:%s(%d)} {my_mp=%1} {checkstatus} 548
#TRIGGER {内力:%s(%d)} {my_hp=%1} {checkstatus} 548
#TRIGGER {你正要离开,忽然看见什么东西在眼前一晃,不由得停了下来。} {#wa 100;#if (@nowguai_found=0) {#step}} {slowwalk} 519
#TRIGGER {吴刚拦道:此间并非戏耍之处,请勿骚扰我仙家清修} {npcname=wu gang;busynpc @npcname} {pathmoon} 548
#TRIGGER {你行功完毕,从冥思中回过神来。} {pkeronline=0;#abcdfinger @pkerid;hp;#wa 3000;exert refresh;exert recover;#if (@pkeronline<1) {#if (@my_mp>3500) {#if (@my_hp<5000) {exert recover;exercise 200} {#show completcheck}} {exert refresh;mingsi 200}} {#t- checkstatus;#ts 365;my_act=5;fly changan;s;e}} {checkstatus} 548
#TRIGGER {你纵身往桂树上一跳,接着爬入树丛中不见了。} {#t- sgdummynow;#wa 3000;#show 开始烧树上的了呵呵} {pathmoon} 548
#TRIGGER {吴刚死了。} {climb tree} {pathmoon} 548
#TRIGGER {你刚睡过一觉, 先活动活动吧。} {#wa 10000;sleep} {pathhl} 548
#TRIGGER {「咚」的一声,你从机关掉到了铁笼中………} {#t- pathwest1;#wa 1000;#if (@nowguai_found=0) {enforce 60;enforce 110;#15 {exert recover;break};#sl .westway1}} {pathwest1} 548
#TRIGGER {你行功完毕,吸一口气,缓缓站了起来。} {hp;#wa 3000;#show 你行功完毕,从冥思中回过神来。} {checkstatus} 548
#TRIGGER {你正要离开,忽然看见什么东西在眼前一晃,不由得停了下来。} {#show continuefound} {pathptlg} 548
#TRIGGER {*猛地跳过来拦在你面前,高声叫道:} {#wa 100;#if (@nowguai_found=0) {#step}} {slowwalk} 519
#TRIGGER {你必须*打开} {open door} {slowwalk} 519
#TRIGGER {*一把抓住了你} {#wa 100;#if (@nowguai_found=0) {#step}} {slowwalk} 519
#TRIGGER {这里不准念咒文。} {#CASE %random {d} {u} {enter} {out} {e} {s} {n} {w};dhfd} {sgstartpre} 548
#TRIGGER {这里*出口是 (*)} {nowguai_rdout=%1;#wa 500;#if (@nowguai_found=0) {#show continuefound}} {pathptlg} 548
#TRIGGER {continuefound} {#if (%ismember(@nowguai_rdout,"east 和 enter。|enter 和 east。")) {#CASE %random()+1 {enter} {e}};#if (%ismember(@nowguai_rdout,"enter 和 west。|west 和 enter。")) {#CASE %random()+1 {enter} {w}};#if (%ismember(@nowguai_rdout,"south 和 northeast。|northeast 和 south。|south。")) {s};#if (%ismember(@nowguai_rdout,"northwest、northeast 和 north。|north、northwest 和 northeast。|northeast、northwest 和 north。|northwest、north 和 northeast。|northeast、north 和 northwest。|northwest、north、northeast 和 out。|northwest、northeast、north 和 out。|northeast、out、northwest 和 north。|northeast、out、north 和 northwest。|northwest、north、out 和 northeast。|out、northwest、northeast 和 north。|northwest、northeast、out 和 north。|out、northeast、north 和 northwest。|northeast、north、out 和 northwest。|out、north、northwest 和 northeast。|north、northwest、northeast 和 out。")) {#CASE %random()+1 {ne} {n} {nw}};#if (%ismember(@nowguai_rdout,"south、northwest 和 northeast。|northeast、south 和 northwest。|south、northeast 和 northwest。|northeast、northwest 和 south。|northwest、northeast 和 south。|northwest、south 和 northeast。")) {#CASE %random()+1 {ne} {nw}};#if (%ismember(@nowguai_rdout,"northeast、southwest、southeast 和 northwest。|southwest、northeast、southeast 和 northwest。|northeast、southeast、northwest 和 southwest。|northwest、southwest、northeast 和 southeast。|southeast、northwest、southwest 和 northeast。|southwest、northwest、northeast 和 southeast。")) {#CASE %random()+1 {se} {ne} {sw} {nw}};#if (%ismember(@nowguai_rdout,"out 和 southup。|southup 和 out。")) {out};#if (%ismember(@nowguai_rdout,"north 和 south。|south 和 north。")) {s};#if (%ismember(@nowguai_rdout,"south、east、west 和 north。|south、west、east 和 north。|south、west、north 和 east。|west、north、east 和 south。|west、east、north 和 south。|east、north、south 和 west。")) {#CASE %random()+1 {e} {w} {s} {n}}} {pathptlg} 548
#TRIGGER {这里*出口是 (*)} {nowguai_rdout=%1;#if (%ismember(@nowguai_rdout,"north、east 和 south。|east、north 和 south。|south、east 和 north。")) {#t- pathyh;w; n};#if (%ismember(@nowguai_rdout,"south、west 和 north。|west、north 和 south。")) {#t- pathyh;e;#2 n};#if (%ismember(@nowguai_rdout,"east 和 west。|west 和 east。")) {#t- pathyh;#5 w;#3 e;#5 n};#if (%ismember(@nowguai_rdout,"west、north、east 和 south。|south、west、east 和 north。|west、east、north 和 south。|north 和 south。")) {#t- pathyh;#5 s;#8 n};#if (%ismember(@nowguai_rdout,"south、west 和 east。|west、east 和 south。")) {#t- pathyh;#5 w;#3 e;#5 n};#if (%ismember(@nowguai_rdout,"south 和 north。")) {#t- pathyh;#4 n}} {pathyh} 548
#TRIGGER {门楼 - } {#t- pathyh;#t- pathyh1;#wa 1000;#if (@my_act<>5) {#show startfind} {#if (@quest_order=3) {#sh 寻找送物做} {#sh 开始人物搜索}}} {pathyh1} 548
#TRIGGER {你用力推动泥像,只听一阵“轧轧”声过后,泥像前露出一个大洞。} {#t- sgdummynow;#wa 3000;#t+ sgdummynow;#sl .wudidong1} {pathwdd} 548
#TRIGGER {你要往哪儿跳? } {#t- pathwdd;#t+ pathknpc;dive dong} {pathwdd} 548
#TRIGGER {只听“哗啦”一声,房顶落下一堆砖瓦,正砸在你头顶!} {pathstep=1;l} {pathwdd} 548
#TRIGGER {你胆颤心惊地掂脚一跳,嗖地一声跃了过去。} {#t- pathpsl;#wa 1000;#sl .pansi1} {pathpsl} 548
#TRIGGER {你将*打开。} {#step} {slowwalk} 519
#TRIGGER {只听见「啪」地一声,你手中的*已经断为两截!} {my_weapon=0;wield bang;dhfd;#ts 20} {战斗} 519
#TRIGGER {*对你直摇头:这大喜的日子,你念哪门子咒啊!} {pathstep=1;s} {sgstartpre} 548
#TRIGGER {阁门大使向你摇了摇手。} {npcname=da shi;busynpc @npcname} {pathknpc} 548
#TRIGGER {乌鸦先生说道:请吧!} {#step} {pathknpc} 548
#TRIGGER {乌鸦先生喝道:干嘛的?{(}answer 0.巡山的 1.过路的 2.捣乱的{)}} {answer 1} {pathknpc} 548
#TRIGGER {守寺僧说道:“寺院恕不接客,请回。”} {npcname=seng;busynpc @npcname} {pathknpc} 548
#TRIGGER {马盗冲过来,对你大喝一声:要钱还是要命?} {#if (@nowguai_found=0) {npcname=ma dao;busynpc @npcname}} {pathknpc} 548
#TRIGGER {苦宿禅师掏出把钥匙,将门上的铜锁打开。} {#t- pathknpc;#wa 1000;#sl .jisaiguo1} {pathknpc} 548
#TRIGGER {赤身鬼使一挺手中钢叉,挡住了你的去路。} {npcname=guard;busynpc @npcname} {pathknpc} 548
#TRIGGER {云阳真人说道:祖师清修,少见外人,您还是请回吧!} {npcname=master yunyang;busynpc @npcname} {pathknpc} 548
#TRIGGER {河面上的船慢慢聚在一起。} {#wa 1000;#sl .baoxiang1} {pathknpc} 548
#TRIGGER {你一扒墙头,翻了过去。} {#t- pathglz;#wa 3000;#if (@nowguai_found=0) {#sl .gao1}} {pathknpc} 548
#TRIGGER {边关守将嚷到:那不是你该去的地方!} {npcname=wu jiang;busynpc @npcname} {pathknpc} 548
#TRIGGER {黑熊怪伸手拦住你:你往本门书院里走干什么呀?} {npcname=bear monster;busynpc @npcname} {pathknpc} 548
#TRIGGER {掌厨僧伸手拦住你:里面是本派厨房,*请留步!} {npcname=zhangchu seng;busynpc @npcname} {pathknpc} 548
#TRIGGER {夏鹏展一个箭步闪到你前面,狞笑道:} {npcname=xia pengzhan;busynpc @npcname} {pathknpc} 548
#TRIGGER {广羲子对你说到:上面是我道家弟子清修之地,请勿乱闯!} {npcname=guang xizi;busynpc @npcname} {pathknpc} 548
#TRIGGER {山口 - } {#t+ pathqilin1;#t- pathqilin;#t- sgdummynow;nowguai_rd=0;pathstep=16;#wa 3000;#show qilinnext} {pathqilin} 548
#TRIGGER {qilinfound} {#if (@nowguai_found=0) {#if ((@nowguai_rd=8) or (@nowguai_rd=14)) {climb} {right}} {#if @my_act=5 {#if ((@nowguai_rd=8) or (@nowguai_rd=14)) {climb} {right}}}} {pathqilin} 548
#TRIGGER {笑波儿天喝道:后院是禁地,还是莫去的好!} {npcname=xiaoboer tian;busynpc @npcname} {pathknpc} 548
#TRIGGER {天波儿笑喝道:后院是禁地,还是莫去的好!} {npcname=tianboer xiao;busynpc @npcname} {pathknpc} 548
#TRIGGER {西波儿古嚷道:宫中有贵客,闲人免进!} {npcname=xiboer gu;busynpc @npcname} {pathknpc} 548
#TRIGGER {古波儿西嚷道:宫中有贵客,闲人免进!} {npcname=guboer xi;busynpc @npcname} {pathknpc} 548
#TRIGGER {你看样子输红了眼,想念咒语。} {w;w;e;dhfd} {sgstartpre} 548
#TRIGGER {白髯鸡仙对你说道:有鸡妨碍您施法您就出门去念吧。} {s;dhfd} {sgstartpre} 548
#TRIGGER {青鬏龟童对你说道:大人,莫念莫念,切莫伤您龟寿} {n;dhfd} {sgstartpre} 548
#TRIGGER {舍利塔 - } {#t- outkgd1;wd;dhfd} {outkgd1} 548
#TRIGGER {山妖呲牙咧嘴地死活不让你过!} {npcname=shan yao;busynpc @npcname;touxiang;#wa 1500;touxiang;#step} {pathknpc} 548
#TRIGGER {宫前护卫伸手挡住了你的去路。} {npcname=li shi;busynpc @npcname} {pathknpc} 548
#TRIGGER {请不要在拱猪房里施用法术,谢谢。} {#3 w;e;#3 n;s;d;dhfd} {sgstartpre} 548
#TRIGGER {这里明显的出口是 left 和 right。} {#add nowguai_rd 1;#wa 800;#show qilinfound} {pathqilin} 548
#TRIGGER {startfinc} {#if (%ismember(@nowguai_location,"通天河|陈家庄")) {#t+ pathtthd;pathstep=1000;#t- pathtth;#wa 3000;biankid};#if (%ismember(@nowguai_location,"豹头山")) {#t+ pathbt;pathstep=1000;#t- sgdummynow;jhkd};#if (%ismember(@nowguai_location,"隐雾山")) {#t+ pathyw;pathstep=1000;dive};#if (%ismember(@nowguai_location,"毛颖山")) {pathstep=1000;#t+ pathmy;nowguai_rd=1;nowguai_rdout="s";enter};#if (%ismember(@nowguai_location,"碧波潭")) {pathstep=13;#t+ pathbbt;#wa 3000;jump};#if (%ismember(@nowguai_location,"乌鸡国")) {pathstep=13;#t+ pathwj;#show 砍树下去找};#if (%ismember(@nowguai_location,"天竺国")) {pathstep=200;#ts 150;#t- sgdummynow;#t+ pathtz;bianguowang};#if (%ismember(@nowguai_location,"毒敌山")) {pathstep=100;#ts 130;#t+ pathdd;npcname=yao jing;busynpc @npcname};#if (%ismember(@nowguai_location,"宝象国")) {pathstep=46;#ts 130};#if (%ismember(@nowguai_location,"方寸山")) {pathstep=46;#t+ pathfc;climb pine};#if (%ismember(@nowguai_location,"五庄观")) {nowguai_rd=1;nowguai_rdout="";#t+ pathwzg;pathstep=1000;n};#if (%ismember(@nowguai_location,"高老庄")) {#t+ pathknpc;pathstep=11;climb wall};#if (%ismember(@nowguai_location,"月宫")) {#t+ pathmoon;pathstep=32;#t- sgdummynow;climb tree};#if (%ismember(@nowguai_location,"长安城西")) {#t+ pathwest1;pathstep=10;#ts 180};#if (%ismember(@nowguai_location,"车迟国")) {#t+ pathcc;nowguai_rd=1;gotocjg;pathstep=100;spell shugui1};#if (%ismember(@nowguai_location,"普陀山")) {nowguai_rd=1;pathstep=90;#wa 3000;#t+ pathptlg;look;#ts 130};#if (%ismember(@nowguai_location,"龙宫|东海龙宫")) {nowguai_rd=1;pathstep=80;#wa 3000;#t+ pathptlg;#ts 130};#if (%ismember(@nowguai_location,"金兜山")) {pathstep=11;se;bian yao guai;nw;sw;bian me;#wa 1000;#sl .jindou1};#if (%ismember(@nowguai_location,"祭赛国")) {pathstep=15;#t+ pathknpc;ask chanshi about 扫塔};#if (%ismember(@nowguai_location,"火焰山")) {pathstep=50;fly jilei;#2 ne;nw;ne;sw;#wa 1000;#sl .jilei};#if (%ismember(@nowguai_location,"女儿国")) {pathstep=35;fly tongtian;#5 n;#t- sgdummynow;#wa 3000;#t+ sgdummynow;pathstep=35;#sl .jindou};#if (%ismember(@nowguai_location,"盘丝岭")) {#t+ pathpsl;pathstep=20;jump};#if (%ismember(@nowguai_location,"大雪山")) {touxiang;#t- sgdummynow;s;pathstep=50;fly xueshan;#wa 3000;#t+ sgdummynow;#sl .xueshan};#if (%ismember(@nowguai_location,"无底洞")) {s;push statue;#t+ pathwdd;pathstep=28};#if (%ismember(@nowguai_location,"蓬莱仙岛")) {nowguai_rd=1;fly penglai;nu;enter;pathstep=90;#wa 3000;#t+ pathptlg;look;#ts 130};#if (%ismember(@nowguai_location,"麒麟山")) {pathstep=1000;#t+ pathqilin;fly qilin};#if (%ismember(@nowguai_location,"青龙山")) {pathstep=30;#t+ pathqinglong;fly qinglong;#show qinglongfound}} {sgfinder} 519

windrose 2008-10-11 22:54

回复: 求助
 
#TRIGGER {startlocatc} {#t- sgdummynow;nowguai_step=1;#if (%ismember(@nowguai_location,"豹头山")) {nowguai_step=1;goyuhua;#t+ pathyh1};#if (%ismember(@nowguai_location,"宝象国")) {#t+ pathknpc;nowguai_step=2;fly baoxiang;#6 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"长安城")) {fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"车迟国")) {nowguai_step=2;#t+ pathknpc;fly wuji;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"通天河|陈家庄")) {nowguai_step=2;fly tongtian;#5 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"毒敌山")) {nowguai_step=2;fly dudi;nw;#2 ne;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"方寸山")) {nowguai_step=2;#t+ pathknpc;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"高老庄")) {#t+ pathknpc;nowguai_step=2;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"红楼一梦")) {#t+ pathhl;flysleep};#if (%ismember(@nowguai_location,"祭赛国")) {nowguai_step=2;fly jisaiguo;#5 n;e;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"碧波潭")) {nowguai_step=2;#t+ pathknpc;fly jisaiguo;#5 n;#5 w;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"开封城")) {fly changan;#t+ pathknpc;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"龙宫|东海龙宫")) {nowguai_step=2;#t+ pathknpc;#t+ pathlg;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"毛颖山")) {nowguai_step=2;fly tianzhu;#8 e;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"月宫")) {nowguai_step=2;#t+ pathknpc;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"女儿国")) {nowguai_step=2;fly nuerguo;#5 n;#5 w;e;nu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"平顶山|压龙山")) {fly pingding;nw;ne;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"普陀山")) {#t+ pathknpc;nowguai_step=2;fly putuo;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"天竺国")) {nowguai_step=2;fly tianzhu;#8 e;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"麒麟山")) {nowguai_step=2;fly zhuzi;#10 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"荆棘岭")) {#t+ pathknpc;fly jingjiling;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"长安城西")) {#t+ pathknpc;nowguai_step=2;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"乌鸡国")) {nowguai_step=2;#t+ pathknpc;fly wuji;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"隐雾山")) {nowguai_step=2;#t+ pathknpc;fly yinwu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"玉华县")) {goyuhua;#t+ pathyh1};#if (%ismember(@nowguai_location,"朱紫国")) {fly zhuzi;#10 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"竹节山")) {goyuhua;#t+ pathyh1};#if (%ismember(@nowguai_location,"盘丝岭")) {nowguai_step=2;fly zhuzi;#10 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"钦法国")) {fly yinwu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"凤仙郡")) {fly yinwu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"积雷山")) {fly jilei;#2 ne;nw;ne;sw;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"无底洞")) {nowguai_step=2;fly wudidong;nu;wu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"金兜山")) {nowguai_step=2;fly tongtian;#5 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"小西天")) {fly xiaoxitian;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"火焰山")) {nowguai_step=2;fly dudi;nw;#2 ne;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"比丘国")) {fly wudidong;nu;wu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"金平府")) {fly qinglong;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"青龙山")) {nowguai_step=2;fly qinglong;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"五庄观")) {nowguai_step=2;fly wuzhuang;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"大雪山")) {#t+ pathknpc;nowguai_step=2;fly moon;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"蓬莱仙岛")) {nowguai_step=2;fly penglai;#wa 3000;#t+ pathknpc;#t+ pathlg;#show startfind};#if (%ismember(@nowguai_location,"阴曹地府")) {fly lingshan;pathstep=1;look};#if (%ismember(@nowguai_location,"灵山")) {fly lingshan;#4 w;#4 e;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"梅山")) {fly meishan;#t+ pathknpc;#wa 3000;#show startfind}} {sglocate} 519
#TRIGGER {这里明显的出口是 right 和 left。} {#add nowguai_rd 1;#wa 800;#show qilinfound} {pathqilin} 548
#TRIGGER {苦宿禅师说道:有劳*了,里面请。} {#t- pathknpc;#wa 1000;#sl .jisaiguo1} {pathknpc} 548
#TRIGGER {说道:不是我吹,我家将军武功没人能比!} {#t- pathknpc;#wa 1000;#step} {pathknpc} 548
#TRIGGER {秦安喝道:将军府岂是你乱闯之地!有何贵干} {answer 拜师} {pathknpc} 548
#TRIGGER {现在时间*:(%d):(%d)} {#t- 124time;#math timelast %1*60+%2} {124time} 548
#TRIGGER {你深深吸了几口气,脸色看起来好多了。} {#if (@my_curjs>900) {#show 你现在精神饱满,不需吸气。} {#wa 500;exert refresh}} {12345} 548
#TRIGGER {你现在气力充沛,不需吸气。} {exert refresh} {12345} 548
#TRIGGER {你上一个动作还没有完成,不能施用内功。} {#wa 1000;exert recover} {12345} 548
#TRIGGER {你向李靖打听有关『kill』的消息。} {#ts 30;#t+ 12;#t+ 1234;#t- 12345;enforce 150;myback=30} {112} 519
#TRIGGER {你行功完毕,吸一口气,缓缓站了起来} {hp;#wa 3000;exert refresh;mingsi 200} {dzlg} 548
#TRIGGER {你行功完毕,从冥思中回过神来} {#wa 3000;exert recover;exercise 50} {dzlg} 548
#TRIGGER {你现在正忙着呢。} {#wa 3000;exercise 20} {dzlg} 548
#TRIGGER {你行功完毕,吸一口气,缓缓站了起来} {#ts 600;#wa 3000;exert recover;exert refresh;hp} {dzlg1} 548
#TRIGGER {慢着...院子里住的全是女人,你跑进去想干什么?} {npcname=wu gang;busynpc @npcname} {pathknpc} 548
#TRIGGER {现在时间*:(%d):(%d)} {#t- checkstatus;#if @my_water<120 {buydan;};#math timenow %1*60+%2;#if (@timenow<@timelast) {#math timenow @timenow+3600};#math timemy %abs(@timenow-@timelast);#show @timemy;#if (@timemy>360) {gotolj} {#math timemy 365-@timemy;#if (@timemy<15) {timemy=15};#if (@timemy>40) {quest_start} {#ts @timemy;fly changan;s;e}}} {checkstatus} 548
#TRIGGER {completcheck} {#wa 3000;exert recover;#if (@my_weapon=1) {#if ((@my_yao>@maxyao) or (@my_dan>@maxdan)) {my_act=1;fly changan;s;e;#buyyaodan} {#if (@li_guai_id<>unknown) {#t- checkstatus;gotolj} {localtime}}} {#t- checkstatus;buyweapon}} {checkstatus} 548
#TRIGGER {你现在精神饱满,不需吸气。} {#t+ 1234;#t- 12345;#if (@my_nl<200) {#wa 1000;dhfd}} {12345} 548
#TRIGGER {你略一凝神,吸了口气,精神看起来清醒多了。} {#t+ 1234;#t- 12345;#if (@my_nl<200) {#wa 1000;dhfd}} {12345} 548
#TRIGGER {气血:*/*{(}%s(%d){%}{) }%s内力:%s(%d)} {my_qx=%1;my_nl=%2} {12345} 548
#TRIGGER {气血:*/*{(}(%d){%}{) }%s内力:%s(%d)} {my_qx=%1;my_nl=%2} {12345} 548
#TRIGGER {@nowguai_name迅疾无伦地翻转斧头,大斧向你脑袋横劈过去!} {#t- 1234;#t+ 12345;hp} {1234} 519
#TRIGGER { 饮水:*/ * 道行: *年} {my_dan1=0;#math my_qx 20-@my_qx/5;#math my_js 19-@my_js/5;#if (@my_js<0) {my_js=0};#math my_yao @my_yao+@my_qx;#math my_dan @my_dan+@my_js;#if (@my_qx>0) {#loop @my_qx {eat jinchuang yao}};#if (@my_js>0) {#loop @my_js {eat hunyuan dan}};exert recover} {12345} 548
#TRIGGER { 玉石{(}Jade{)} {[} * 张留* {]}} {#t- pathhl1;buy pillow from gudong;put pillow in kuang;#buy pillow from leng zixing;#t+ sgdummynow;#wa 3000;pathstep=48;#sl .honglou} {pathhl1} 548
#TRIGGER {精神:%s(%d)/*{(}%s(%d){%}{) }} {my_curjs=%1;my_js=%2} {12345} 548
#TRIGGER {精神:%s(%d)/*{(}(%d){%}{) }} {my_curjs=%1;my_js=%2} {12345} 548
#TRIGGER {太白金星对你摇摇头:这位*天堂非同下界,怎可随便乱施法术!} {fly stone;dhfd} {slowwalk} 517
#TRIGGER {Connected to host mud.cww.com} {g;n;@my_id;@my_passwd;y;#ts 15;my_act=4} {autologin} 519
#TRIGGER {@nowguai_name微一凝神,运起静心诀,登时心平气稳,于周围一切警觉有加。} {grin} {zzsgdummy} 548
#TRIGGER {@nowguai_name退后两步,深深地吸一口气,猛然发出股如山崩海啸般的龙吟!} {grin} {zzsgdummy} 548
#TRIGGER {你连忙扭转身形运转神功将@nowguai_name的长鼻荡开。} {grin} {zzsgdummy} 548
#TRIGGER {@nowguai_name微一凝神,运起龙神心法,浑身上下顿时结出了青色的龙鳞。} {grin} {zzsgdummy} 548
#TRIGGER {@nowguai_name往*落荒而逃了。} {#ts 200;#wa 1000;kill %lower(@nowguai_id)} {zzsgdummy} 548
#TRIGGER {但是你轻轻一跳就躲了开来。} {grin} {zzsgdummy} 548
#TRIGGER {但是你在千钧一发之际躲了开来。} {grin} {zzsgdummy} 548
#TRIGGER {你不为所动,幻影术失败了。} {grin} {zzsgdummy} 548
#TRIGGER {只见你轻轻一跳,长箭正好插在你脚边,兀自颤动不休!} {grin} {zzsgdummy} 548
#TRIGGER {盔甲保护力:{[}(%d){]}} {#t- autologin1;my_def=%1;#if (@my_def<100) {my_act=1;#ts 300;hkz} {quest_info="";my_act=2;#ts 20}} {autologin1} 548
#TRIGGER {gotoyyj} {#wa 1000;#CASE %random {n} {s} {e} {w} {nw};#show gotoyyj} {sgstartpre1} 548
#TRIGGER {奉祭场 - } {#t- sgstartpre1;get pillow from kuang;e;s;e;sleep} {sgstartpre1} 548
#TRIGGER {qilinnext} {#t- pathqilin1;#t+ sgdummynow;#sl .qilin1} {pathqilin1} 548
#TRIGGER {周围没有一片云,没办法腾云驾雾。} {#math myback @myback-1;#if (@myback<0) {myback=30;#t+ sgstartpre0;touxiang;cast tudun;} {#10 #ba;touxiang;#case %random()+1 {fly fengxian} {fly chechi} {fly zhuzi} {fly wudidong} {fly tianzhu} {fly maoying} {fly biqiu} {fly yuhua} {fly qinfa} {fly pansi} {fly firemount} {fly jinping}}} {sgstartpre} 548
#TRIGGER {云楼台 - } {#t+ 123} {112} 519

windrose 2008-10-11 22:55

回复: 求助
 
#TRIGGER {startlocatc} {#t- sgdummynow;nowguai_step=1;#if (%ismember(@nowguai_location,"豹头山")) {nowguai_step=1;goyuhua;#t+ pathyh1};#if (%ismember(@nowguai_location,"宝象国")) {#t+ pathknpc;nowguai_step=2;fly baoxiang;#6 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"长安城")) {fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"车迟国")) {nowguai_step=2;#t+ pathknpc;fly wuji;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"通天河|陈家庄")) {nowguai_step=2;fly tongtian;#5 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"毒敌山")) {nowguai_step=2;fly dudi;nw;#2 ne;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"方寸山")) {nowguai_step=2;#t+ pathknpc;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"高老庄")) {#t+ pathknpc;nowguai_step=2;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"红楼一梦")) {#t+ pathhl;flysleep};#if (%ismember(@nowguai_location,"祭赛国")) {nowguai_step=2;fly jisaiguo;#5 n;e;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"碧波潭")) {nowguai_step=2;#t+ pathknpc;fly jisaiguo;#5 n;#5 w;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"开封城")) {fly changan;#t+ pathknpc;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"龙宫|东海龙宫")) {nowguai_step=2;#t+ pathknpc;#t+ pathlg;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"毛颖山")) {nowguai_step=2;fly tianzhu;#8 e;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"月宫")) {nowguai_step=2;#t+ pathknpc;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"女儿国")) {nowguai_step=2;fly nuerguo;#5 n;#5 w;e;nu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"平顶山|压龙山")) {fly pingding;nw;ne;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"普陀山")) {#t+ pathknpc;nowguai_step=2;fly putuo;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"天竺国")) {nowguai_step=2;fly tianzhu;#8 e;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"麒麟山")) {nowguai_step=2;fly zhuzi;#10 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"荆棘岭")) {#t+ pathknpc;fly jingjiling;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"长安城西")) {#t+ pathknpc;nowguai_step=2;fly changan;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"乌鸡国")) {nowguai_step=2;#t+ pathknpc;fly wuji;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"隐雾山")) {nowguai_step=2;#t+ pathknpc;fly yinwu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"玉华县")) {goyuhua;#t+ pathyh1};#if (%ismember(@nowguai_location,"朱紫国")) {fly zhuzi;#10 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"竹节山")) {goyuhua;#t+ pathyh1};#if (%ismember(@nowguai_location,"盘丝岭")) {nowguai_step=2;fly zhuzi;#10 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"钦法国")) {fly yinwu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"凤仙郡")) {fly yinwu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"积雷山")) {fly jilei;#2 ne;nw;ne;sw;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"无底洞")) {nowguai_step=2;fly wudidong;nu;wu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"金兜山")) {nowguai_step=2;fly tongtian;#5 n;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"小西天")) {fly xiaoxitian;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"火焰山")) {nowguai_step=2;fly dudi;nw;#2 ne;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"比丘国")) {fly wudidong;nu;wu;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"金平府")) {fly qinglong;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"青龙山")) {nowguai_step=2;fly qinglong;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"五庄观")) {nowguai_step=2;fly wuzhuang;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"大雪山")) {#t+ pathknpc;nowguai_step=2;fly moon;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"蓬莱仙岛")) {nowguai_step=2;fly penglai;#wa 3000;#t+ pathknpc;#t+ pathlg;#show startfind};#if (%ismember(@nowguai_location,"阴曹地府")) {fly lingshan;pathstep=1;look};#if (%ismember(@nowguai_location,"灵山")) {fly lingshan;#4 w;#4 e;#wa 3000;#show startfind};#if (%ismember(@nowguai_location,"梅山")) {fly meishan;#t+ pathknpc;#wa 3000;#show startfind}} {sglocate} 519
#TRIGGER {这里明显的出口是 right 和 left。} {#add nowguai_rd 1;#wa 800;#show qilinfound} {pathqilin} 548
#TRIGGER {苦宿禅师说道:有劳*了,里面请。} {#t- pathknpc;#wa 1000;#sl .jisaiguo1} {pathknpc} 548
#TRIGGER {说道:不是我吹,我家将军武功没人能比!} {#t- pathknpc;#wa 1000;#step} {pathknpc} 548
#TRIGGER {秦安喝道:将军府岂是你乱闯之地!有何贵干} {answer 拜师} {pathknpc} 548
#TRIGGER {现在时间*:(%d):(%d)} {#t- 124time;#math timelast %1*60+%2} {124time} 548
#TRIGGER {你深深吸了几口气,脸色看起来好多了。} {#if (@my_curjs>900) {#show 你现在精神饱满,不需吸气。} {#wa 500;exert refresh}} {12345} 548
#TRIGGER {你现在气力充沛,不需吸气。} {exert refresh} {12345} 548
#TRIGGER {你上一个动作还没有完成,不能施用内功。} {#wa 1000;exert recover} {12345} 548
#TRIGGER {你向李靖打听有关『kill』的消息。} {#ts 30;#t+ 12;#t+ 1234;#t- 12345;enforce 150;myback=30} {112} 519
#TRIGGER {你行功完毕,吸一口气,缓缓站了起来} {hp;#wa 3000;exert refresh;mingsi 200} {dzlg} 548
#TRIGGER {你行功完毕,从冥思中回过神来} {#wa 3000;exert recover;exercise 50} {dzlg} 548
#TRIGGER {你现在正忙着呢。} {#wa 3000;exercise 20} {dzlg} 548
#TRIGGER {你行功完毕,吸一口气,缓缓站了起来} {#ts 600;#wa 3000;exert recover;exert refresh;hp} {dzlg1} 548
#TRIGGER {慢着...院子里住的全是女人,你跑进去想干什么?} {npcname=wu gang;busynpc @npcname} {pathknpc} 548
#TRIGGER {现在时间*:(%d):(%d)} {#t- checkstatus;#if @my_water<120 {buydan;};#math timenow %1*60+%2;#if (@timenow<@timelast) {#math timenow @timenow+3600};#math timemy %abs(@timenow-@timelast);#show @timemy;#if (@timemy>360) {gotolj} {#math timemy 365-@timemy;#if (@timemy<15) {timemy=15};#if (@timemy>40) {quest_start} {#ts @timemy;fly changan;s;e}}} {checkstatus} 548
#TRIGGER {completcheck} {#wa 3000;exert recover;#if (@my_weapon=1) {#if ((@my_yao>@maxyao) or (@my_dan>@maxdan)) {my_act=1;fly changan;s;e;#buyyaodan} {#if (@li_guai_id<>unknown) {#t- checkstatus;gotolj} {localtime}}} {#t- checkstatus;buyweapon}} {checkstatus} 548

windrose 2008-10-11 22:55

回复: 求助
 
#TRIGGER {你现在精神饱满,不需吸气。} {#t+ 1234;#t- 12345;#if (@my_nl<200) {#wa 1000;dhfd}} {12345} 548
#TRIGGER {你略一凝神,吸了口气,精神看起来清醒多了。} {#t+ 1234;#t- 12345;#if (@my_nl<200) {#wa 1000;dhfd}} {12345} 548
#TRIGGER {气血:*/*{(}%s(%d){%}{) }%s内力:%s(%d)} {my_qx=%1;my_nl=%2} {12345} 548
#TRIGGER {气血:*/*{(}(%d){%}{) }%s内力:%s(%d)} {my_qx=%1;my_nl=%2} {12345} 548
#TRIGGER {@nowguai_name迅疾无伦地翻转斧头,大斧向你脑袋横劈过去!} {#t- 1234;#t+ 12345;hp} {1234} 519
#TRIGGER { 饮水:*/ * 道行: *年} {my_dan1=0;#math my_qx 20-@my_qx/5;#math my_js 19-@my_js/5;#if (@my_js<0) {my_js=0};#math my_yao @my_yao+@my_qx;#math my_dan @my_dan+@my_js;#if (@my_qx>0) {#loop @my_qx {eat jinchuang yao}};#if (@my_js>0) {#loop @my_js {eat hunyuan dan}};exert recover} {12345} 548
#TRIGGER { 玉石{(}Jade{)} {[} * 张留* {]}} {#t- pathhl1;buy pillow from gudong;put pillow in kuang;#buy pillow from leng zixing;#t+ sgdummynow;#wa 3000;pathstep=48;#sl .honglou} {pathhl1} 548
#TRIGGER {精神:%s(%d)/*{(}%s(%d){%}{) }} {my_curjs=%1;my_js=%2} {12345} 548
#TRIGGER {精神:%s(%d)/*{(}(%d){%}{) }} {my_curjs=%1;my_js=%2} {12345} 548
#TRIGGER {太白金星对你摇摇头:这位*天堂非同下界,怎可随便乱施法术!} {fly stone;dhfd} {slowwalk} 517
#TRIGGER {Connected to host mud.cww.com} {g;n;@my_id;@my_passwd;y;#ts 15;my_act=4} {autologin} 519
#TRIGGER {@nowguai_name微一凝神,运起静心诀,登时心平气稳,于周围一切警觉有加。} {grin} {zzsgdummy} 548
#TRIGGER {@nowguai_name退后两步,深深地吸一口气,猛然发出股如山崩海啸般的龙吟!} {grin} {zzsgdummy} 548
#TRIGGER {你连忙扭转身形运转神功将@nowguai_name的长鼻荡开。} {grin} {zzsgdummy} 548
#TRIGGER {@nowguai_name微一凝神,运起龙神心法,浑身上下顿时结出了青色的龙鳞。} {grin} {zzsgdummy} 548
#TRIGGER {@nowguai_name往*落荒而逃了。} {#ts 200;#wa 1000;kill %lower(@nowguai_id)} {zzsgdummy} 548
#TRIGGER {但是你轻轻一跳就躲了开来。} {grin} {zzsgdummy} 548
#TRIGGER {但是你在千钧一发之际躲了开来。} {grin} {zzsgdummy} 548
#TRIGGER {你不为所动,幻影术失败了。} {grin} {zzsgdummy} 548
#TRIGGER {只见你轻轻一跳,长箭正好插在你脚边,兀自颤动不休!} {grin} {zzsgdummy} 548
#TRIGGER {盔甲保护力:{[}(%d){]}} {#t- autologin1;my_def=%1;#if (@my_def<100) {my_act=1;#ts 300;hkz} {quest_info="";my_act=2;#ts 20}} {autologin1} 548
#TRIGGER {gotoyyj} {#wa 1000;#CASE %random {n} {s} {e} {w} {nw};#show gotoyyj} {sgstartpre1} 548
#TRIGGER {奉祭场 - } {#t- sgstartpre1;get pillow from kuang;e;s;e;sleep} {sgstartpre1} 548
#TRIGGER {qilinnext} {#t- pathqilin1;#t+ sgdummynow;#sl .qilin1} {pathqilin1} 548
#TRIGGER {周围没有一片云,没办法腾云驾雾。} {#math myback @myback-1;#if (@myback<0) {myback=30;#t+ sgstartpre0;touxiang;cast tudun;} {#10 #ba;touxiang;#case %random()+1 {fly fengxian} {fly chechi} {fly zhuzi} {fly wudidong} {fly tianzhu} {fly maoying} {fly biqiu} {fly yuhua} {fly qinfa} {fly pansi} {fly firemount} {fly jinping}}} {sgstartpre} 548
#TRIGGER {云楼台 - } {#t+ 123} {112} 519
#TRIGGER {这里没有这个人。} {#t- 123;quest_start} {123} 548
#TRIGGER {你的法力不足!} {#t- sgstartpre0;#t- sgstartpre1;#ts 120;exert refresh;mingsi 200} {sgstartpre} 548
#TRIGGER {tthnext} {#wa 1000;#if (@nowguai_found=0) {#step;#show tthnext} {#if @my_act=5 {#step;#sh tthnext}}} {pathtth} 548
#TRIGGER {只见*,你从里面走了出来。} {#if (@my_zd=1) {#ts 30;#t- sgstartpre;#t+ 1230cure;fly changan;#2 e;n;ask daozhang about cure} {#show 坟上的土动了动,你顶着满头的杂草钻了出来。}} {sgstartpre} 548
#TRIGGER {这里不能施用外功。} {#if (@my_chuqiao=0) {nowguai_escape=1}} {sgdummy1} 548
#TRIGGER {你的法力不足!} {dhfd} {sgdummy1} 548
#TRIGGER {阴阳界 - } {#t- sgstartpre0;#t- sgstartpre1;#ts 1000;#3 north;get pillow from kuang;put gold in kuang;w;s;w;sleep} {sgstartpre3} 548
#TRIGGER {玉石{(}Jade{)} {[} * 张留* {]}} {#t- sgstartpre;#3 put pillow in kuang;#wa 1000;#t+ sgstartpre;buy pillow from gudong} {sgstartpre3} 548
#TRIGGER {你要跟谁买东西?} {n;fly sky;e;#show 坟上的土动了动,你顶着满头的杂草钻了出来。} {sgstartpre3} 548
#TRIGGER {你向*买下一只黄粱枕。} {put pillow in kuang} {sgstartpre3} 548
#TRIGGER {你将一只黄粱枕放进竹筐。} {#wa 500;buy pillow from gudong} {sgstartpre3} 548
#TRIGGER {你刚睡过一觉, 先活动活动吧。 } {#wa 3000;sleep} {sgstartpre3} 548
#TRIGGER {周围没有11一片云,没办法腾云驾雾。} {#math myback @myback-1;#if (@myback<0) {myback=30;#math mycqcount @mycqcount+1;touxiang;cast chuqiao} {#step;touxiang;fly sky}} {sgstartpre3} 548
#TRIGGER {荡悠悠三更梦 - } {get gold from kuang;#sl .honglou1} {sgstartpre3} 548
#TRIGGER {黄粱枕对竹筐而言太重了。} {n;fly sky;e;#show 坟上的土动了动,你顶着满头的杂草钻了出来。} {sgstartpre3} 548
#TRIGGER {你的魂魄已经出壳了!} {#ts 900;#t+ sgstartpre1;#show gotoyyj} {sgstartpre3} 548
#TRIGGER {你嘴里嘀咕了几句,觉得真气充盈多了。} {#wa 3000;yyttohfd} {sgstartpre3} 548
#TRIGGER {你一次输入太多命令了。} {#t- sgstartpre0;#t- sgstartpre1;#ts 90} {sgstartpre3} 548
#TRIGGER {看起来*想杀死你!} {#t- checkstatus;#stop;dazuo 0;mingsi 0;#wa 5000;touxiang;#ts 30;exert refresh;exert recover;fly changan;s;e} {checkstatus} 548
#TRIGGER {你一觉醒来,只觉精力充沛。该活动一下了} {#t- pathhl;#t- pathhl1;pathstep=1;look} {pathhl} 548
#TRIGGER {*目前正在连线} {pkeronline=10} {checkstatus} 548
#TRIGGER {上次连线:} {pkeronline=0} {checkstatus} 548
#TRIGGER {^荒郊小店 - } {my_passwd=xxxxx;quit} {death1} 548
#TRIGGER {你死了。} {#ts 100} {death} 519
#TRIGGER {荒郊小店 - } {#t+ death1;#wa 1000;look} {death} 519
#TRIGGER {你在天上转了半天也不知该往那边飞。。。} {pathstep=1;look} {slowwalk} 519
#TRIGGER {你的内力不够。} {my_nl=0;#t+ 1234;#t- 12345;#if (@my_nl<200) {#wa 1000;dhfd}} {12345} 548
#TRIGGER {qinglongfound} {#if (@nowguai_found=0) {u;jump;#wa 1000;#show qinglongfound} {#t- pathqinglong}} {pathqinglong} 548
#TRIGGER {护宫卫士喝道:禁行!} {npcname=wei shi;busynpc @npcname} {pathknpc} 548
#TRIGGER {荆棘被推到两旁,闪出一条道路。} {#wa 3000;#step} {pathjjl} 548
#TRIGGER {这个方向没有出路。} {exert recover;push jingji} {pathjjl} 548
#TRIGGER {只见荆棘如潮水般退后。} {#wa 1000;exert recover;push jingji} {pathjjl} 548
#TRIGGER {百花仙子一把揪住你:“不是月宫的人不许进!”} {npcname=baihua xianzi;busynpc @npcname} {pathknpc} 548
#TRIGGER {你对着百花仙子喝道:「小妖精!今日不是你死就是我活!」} {#wa 3000;npcname=baihua xianzi;busynpc @npcname} {pathknpc} 548
#TRIGGER {*星伸手拦住你:里面是老夫卧室,你去干什么?} {npcname=xing;busynpc @npcname} {pathknpc} 548
#TRIGGER {只听一声鹤鸣,*星化作一道白光向天上直冲而去。。。} {enter;n} {pathknpc} 548
#TRIGGER {护殿妖喝道:呔!何方妖人,胆敢擅闯禁地!} {npcname=yao;busynpc @npcname} {pathknpc} 548
#TRIGGER {你悄声地对书柜念了几声咒语,一阵风将你带了过去。} {#if (@nowguai_rd>9) {pathstep=1;look} {#wa 1000;#if (@nowguai_found=0) {s;#math nowguai_rd @nowguai_rd+1;#case @nowguai_rd {spell shugui2} {spell shugui3} {spell shugui4} {spell shugui5} {spell shugui6} {spell shugui7} {spell shugui8} {spell shugui9}}}} {pathcc} 548
#TRIGGER {突然,山岩上又蹦下来一个呲牙咧嘴的山妖!} {npcname=shan yao;busynpc @npcname;touxiang;#wa 1500;touxiang;#step} {pathknpc} 548
#TRIGGER {内力:%s(%d)} {my_nl=%1} {dzlg1} 548
#TRIGGER {潜能:%s%d%s杀气:%s%d} {#if (@my_nl<3000) {exert refresh;skills;exercise 400} {#10 {exert refresh;learn ningxie-force from mingwang for 50};hp}} {dzlg1} 548

windrose 2008-10-11 22:56

回复: 求助
 
#TRIGGER {你轻轻一跳,居然跳到了小亭中。} {nowguai_rd=1;#t+ sgdummynow;#t- pathbbt;#wa 3000;#if (@nowguai_found=0) {pathstep=1;look}} {pathbbt} 548
#TRIGGER {*精拉拉扯扯揪住你不放。} {#math nowguai_rd @nowguai_rd+1;npcname=yao jing;busynpc @npcname} {pathdd} 548
#TRIGGER {*精死了。} {#wa 500;npcname=yao jing;busynpc @npcname} {pathdd} 548
#TRIGGER {法力:%s(%d)} {my_mp=%1} {pathdd} 548
#TRIGGER {内力:%s(%d)} {my_hp=%1} {pathdd} 548
#TRIGGER {你行功完毕,从冥思中回过神来。} {#wa 3000;exert refresh;exert recover;break} {pathdd} 548
#TRIGGER {你行功完毕,吸一口气,缓缓站了起来。} {#wa 3000;hp} {pathdd} 548
#TRIGGER {乓地一声门开了!} {#math nowguai_rd @nowguai_rd+1;exert recover;exert refresh;npcname=yao jing;#case @nowguai_rd {sw;#wa 1000;#if (@nowguai_found=0) {busynpc @npcname}} {s;#wa 1000;#if (@nowguai_found=0) {busynpc @npcname}} {nowguai_rd=0;pathstep=4;#sl .dudi1}} {pathdd} 548
#TRIGGER {潜能:%s%d%s 杀气:%s%d} {#ts 300;#if (@my_hp<3500) {exert recover;exercise 200} {#if (@my_mp<3000) {exert refresh;mingsi 200} {mingsi 20}}} {pathdd} 548
#TRIGGER {这里没有 yao jing。} {exercise 20} {pathdd} 548
#TRIGGER {乓地一声砸在已经打开的门上!} {#math nowguai_rd @nowguai_rd+1;exert recover;exert refresh;npcname=yao jing;#case @nowguai_rd {sw;#wa 1000;#if (@nowguai_found=0) {busynpc @npcname}} {s;#wa 1000;#if (@nowguai_found=0) {busynpc @npcname}} {nowguai_rd=0;pathstep=4;#sl .dudi1}} {pathdd} 548
#TRIGGER {你抓住伸出的树枝,小心翼翼的爬了上去。} {#t+ sgdummynow;nowguai_rd=1;#t- pathfc;#wa 3000;#if (@nowguai_found=0) {pathstep=1;look}} {pathfc} 548
#TRIGGER {请*银子到雕玉箱里。欢迎多捐} {get 1 silver from kuang;donate 1 silver} {pathknpc} 548
#TRIGGER {开始烧树上的了呵呵} {nowguai_step=2;#t- pathmoon;#t+ sgdummynow;#sl .moonup} {pathmoon} 548
#TRIGGER {你脚下一滑,扑通一声掉进了莲花池.} {#t+ sgdummynow;nowguai_rd=1;#10 drop lianzi;exert recover;#t- pathmoon;#wa 3000;#if (@nowguai_found=0) {pathstep=1;look}} {pathmoon} 548
#TRIGGER {你双脚在莲叶上一点,身子轻轻在水上掠过,回来时手中已多了一只莲蓬。} {#wa 2000;#2 drop lian zi;cai lian} {pathmoon} 548
#TRIGGER {你突然意识到采莲不免有失英雄本色,不禁又把手缩了回来} {#wa 2000;#2 drop lian zi;cai lian} {pathmoon} 548
#TRIGGER {什么?} {cai lian} {pathmoon} 548
#TRIGGER {你在黑暗中梆地撞到了石墙上。} {w} {pathmy} 548
#TRIGGER {这里没有任何明显的出路。} {#ts 100;#wa 3000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)<13) {w} {pathstep=1;#show 出口是}} {#t- pathmy}} {pathmy} 548
#TRIGGER {你在黑暗中找到一出口,挤了出去。} {#wa 1000;#if (@nowguai_found=0) {ne;eu;se;eu;#2 se;enter}} {pathmy} 548
#TRIGGER {冰面上裂开一道裂缝,你一个趔趄不由自主地摔进水中!} {#t+ sgdummynow;bian me;nowguai_rd=1;#t- pathtthd;#wa 3000;#if (@nowguai_found=0) {pathstep=1;look}} {pathtthd} 548
#TRIGGER {你想变成谁?} {#t- pathtthd;#ts 15} {pathtthd} 548
#TRIGGER {昭阳宫 - } {#t- pathtz;nowguai_rd=0;pathstep=22;#wa 3000;#t+ sgdummynow;#sl .tianzhuhg} {pathtz} 548
#TRIGGER {皇宫伺卫将枪一横,威严地喝了一声:禁行!} {#math nowguai_rd @nowguai_rd+1;#if (@nowguai_rd<2) {bianguowang1} {nowguai_rd=0;pathstep=3;#3 s}} {pathtz} 548
#TRIGGER {芭蕉树已经倒了!} {unwield axe;wield bang;wear all;#sl .wujidown} {pathwj} 548
#TRIGGER {砍树下去找} {#ts 100;pathstep=13;unwield bang 2;unwield bang;unwield dao;remove dun;wield axe;exert recover;kan bajiao} {pathwj} 548
#TRIGGER {你要砍什么?} {unwield axe;wield bang;wear all;#sl .wujidown} {pathwj} 548
#TRIGGER {先去找把斧头吧!} {#t- pathwj;pathstep=1;look;unwield bang;remove dun;wield axe} {pathwj} 548
#TRIGGER {飞蚂蚁{(}(%1){)}} {nowguai_rdout=%lower(%1)} {pathyw} 548
#TRIGGER {你想变成谁?} {#t- pathyw;#ts 30;#wa 10000;nowguai_step=1;pathstep=1;look} {pathyw} 548
#TRIGGER {山门 - } {#stop;nowguai_rd=1;#wa 3000;#if (@nowguai_found=0) {pathstep=1;#show 出口是} {#t- pathyw}} {pathyw} 548
#TRIGGER {守亭妖精一把将你劈胸揪住死活不让你过!} {#t- sgdummynow;bian @nowguai_rdout;pathstep=8;w;bian me;#wa 3000;#t+ sgdummynow;#sl .yinwulhdn} {pathyw} 548
#TRIGGER {水老鼠{(}(%1){)}} {nowguai_rdout=%lower(%1)} {pathyw} 548
#TRIGGER {只见你又手忙脚乱地爬上岸来。} {#t- sgdummynow;bian @nowguai_rdout;dive;bian me;#wa 3000;#t+ sgdummynow;#t+ pathyw;pathstep=8;#sl .yinwulhd} {pathyw} 548
#TRIGGER {你从身上取出*放到雕玉箱里。} {#wa 1000;#step} {pathknpc} 548
#TRIGGER {冰谷巡使喝道:女弟子卧房,男子严禁入内!} {npcname=xunshi;busynpc @npcname} {pathknpc} 548
#TRIGGER {^{ > 你|> 你|>你|你}得到了*点武学经验和*点潜能!} {#cw white;#cap xxx0;#t- sgdummy1;#t- sgdummyn1;nowguai_live=0;#ts 25;li_guai_id=unknown;li_guai_name=unknown;li_guai_location=unknown;nowguai_id=unknown;nowguai_name=unknown;nowguai_location=unknown} {sgdummy} 519
#TRIGGER {12345@li_guai_name{大叫一声|无可奈何|眼见无奈|一看不是}haha} {#t- sgdummy1;#t- sgdummyn1;nowguai_live=0;#ts 25;li_guai_id=unknown;li_guai_name=unknown;li_guai_location=unknown;nowguai_id=unknown;nowguai_name=unknown;nowguai_location=unknown} {战斗} 548
#TRIGGER {你{似乎受了点轻伤|看起来可能受了点轻伤|受了几处伤|受伤不轻|气息粗重|已经伤痕累累|受了相当重的伤|伤重之下|受伤过重|似乎有些疲惫|看起来可能有些累了|动作似乎开始有点不太灵光|气喘嘘嘘|似乎十分疲惫|看起来已经力不从心了|摇头晃脑、歪歪斜斜|已经陷入半昏迷状态|拍了拍自己的脑袋|看起来有些迷糊了|的确有点迷糊了|两眼发直,口角流涎|迷迷糊糊,摇摇晃晃|神智已经处在极度混乱|心智已经完全迷失}} {#t- 1234;#t+ 12345;hp} {1234} 519
#TRIGGER {{(}%s你*{)}} {#exert recover;#t- 1234;#t+ 12345;hp} {12340backup} 548
#TRIGGER {雾渊道长说道:差不多了。} {my_zd=0;#t- 1230cure;s;#3 w;s;withdraw 60 gold;#wa 3000;n} {1230cure} 548
#TRIGGER {雾渊道长说道:交医药费吧!} {give 30 gold to wuyuan daozhang} {1230cure} 548
#TRIGGER {雾渊道长说道:一边玩去!} {my_zd=0;#t- 1230cure;s} {1230cure} 548
#TRIGGER {^你{感觉身体一点点虚弱|打了个寒颤|嘴唇发青|嘴唇乌青发亮}} {my_zd=1} {1230} 519
#TRIGGER {对方不要你的东西。} {give 80 gold to wuyuan daozhang} {1230cure} 548
#TRIGGER {半空中劈下一道闪电,轰的一声落在你头上!} {exert recover;exert refresh} {1230} 519
#TRIGGER {郭申一横手中青锋剑,喝道:此为我梅山要地,闲杂人等闪开!} {npcname=guo shen;busynpc @npcname} {pathknpc} 548
#TRIGGER {直健将黄铜禅杖提了起来,对着你说:先问问它答应不!} {npcname=zhi jian;busynpc @npcname} {pathknpc} 548
#TRIGGER {^{ > 李|> 李|>李|李}靖对你说道:近有(%x){(}(*){)}在(%x)为非作歹,请速去降服!} {#t- 12;#t- 123;#ts 300;#t+ 124time;nowguai_status=0;nowguai_found=0;localtime;li_guai_id=%2;li_guai_name=%1;li_guai_location=%3;#if (%pos(" ",@li_guai_id)) {#if (%ismember(@li_guai_name,"玉面公主|牛魔王|观音菩萨|镇元大仙|迦叶尊者|阿傩尊者|如来佛|山妖|妖精|守门牛精")) {#t+ 12} {#show startlocate}} {#t+ 12}} {12} 548
#TRIGGER {这里明显的出口是 {southeast 和 east。|east 和 southeast。}} {#wa 1000;#if (%ismember("a",@nowguai_rdout)) {#if (%ismember("b",@nowguai_rdout)) {se} {nowguai_rdout=@nowguai_rdout"|b";se}} {nowguai_rdout=@nowguai_rdout"|a";e}} {pathmy} 548
#TRIGGER {这里明显的出口是 {northwest 和 northeast。|northeast 和 northwest。}} {#wa 1000;#if (%ismember("e",@nowguai_rdout)) {#if (%ismember("f",@nowguai_rdout)) {nw} {nowguai_rdout=@nowguai_rdout"|f";ne}} {nowguai_rdout=@nowguai_rdout"|e";nw}} {pathmy} 548
#TRIGGER {这里明显的出口是 {west 和 southwest。|southwest 和 west。}} {#wa 1000;#if (%ismember("c",@nowguai_rdout)) {#if (%ismember("d",@nowguai_rdout)) {w} {nowguai_rdout=@nowguai_rdout"|d";sw}} {nowguai_rdout=@nowguai_rdout"|c";w}} {pathmy} 548
#TRIGGER {你向*买下一些混元丹。} {#5 buy yao from boss;buy dan from boss} {11} 548
#TRIGGER {^{ > 李|> 李|>李|李}靖说道:老夫不是派你去降服@nowguai_name吗?} {#t- 12;#t- 123;#if (@nowguai_found=0) {quest_start} {#ts 300;nowguai_found=0;#show startlocate}} {12} 548
#TRIGGER {你没有足够的钱。} {#ts 20;e;n;w;s;withdraw 20 gold} {buyweapon} 548
#TRIGGER {拜贤:(%x)} {quest_askname=%1} {quest_ask} 548
#TRIGGER {食物:(%x)} {quest_foodname=%1;#if (%ismember(@quest_foodname,@my_allitem)) {quest_foodname=这不能给}} {quest_ask} 548

windrose 2008-10-11 22:57

回复: 求助
 
#TRIGGER {募捐:(%x)} {quest_clothname=%1;#if (%ismember(@quest_clothname,@my_allitem)) {quest_clothname=这不能给}} {quest_ask} 548
#TRIGGER {送物:(%x)%s(%x)} {quest_helpname=%1;quest_helpitem=%2} {quest_ask} 548
#TRIGGER {盔甲:(%x)} {quest_armorname=%1;#if (%ismember(@quest_armorname,@my_allitem)) {quest_armorname=这不能给}} {quest_ask} 548
#TRIGGER {武器:(%x)} {quest_weaponname=%1;#if (%ismember(@quest_weaponname,@my_allitem)) {quest_weaponname=这不能给}} {quest_ask} 548
#TRIGGER {灭妖:(%x)} {quest_killname=%1} {quest_ask} 548
#TRIGGER {人物任务} {#t- quest_do;#if (@quest_order=3) {#t+ quest_dohelp;#sh 寻找送物任务};#if (@quest_order=6) {#t+ quest_doperson;#sh 开始拜贤任务};#if (@quest_order=7) {#t+ quest_doperson;#sh 开始灭妖任务}} {quest_do} 548
#TRIGGER {你缓缓地道出一个“清”字,俯首盘腿坐下。} {quest_no=1} {quest_clear} 548
#TRIGGER {你深深地吐出一口气,徐徐站了起来。} {#ts 300;#case @quest_no {e;ning} {e;jing} {w;s}} {quest_clear} 548
#TRIGGER {你缓缓地道出一个“宁”字,俯首盘腿坐下。} {quest_no=2} {quest_clear} 548
#TRIGGER {你缓缓地道出一个“静”字,俯首盘腿坐下。} {quest_no=3} {quest_clear} 548
#TRIGGER {你走出三心宫,呼出一口气,顿时心境明朗如镜。} {quest_fail=7;quest_order=0;s;sd;updatebody;fly changan;w;s;withdraw 8 gold;#wa 3000;n;#ts 15} {quest_clear} 548
#TRIGGER {送物:(%x){(}(*){)}%s(%x)} {quest_helpname=%1;quest_helpid=%lower(%2);quest_helpitem=%3} {quest_ask} 548
#TRIGGER {寻找送物定位} {#ts 150;nowguai_step=1;nowguai_rd=0;#t- quest_dohelp1;#if (%ismember(@quest_helplocation,"宝象国")) {#t+ pathknpc;fly baoxiang;#6 n;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"比丘国")) {fly wudidong;nu;wu;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"长安城")) {fly changan;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"车迟国")) {#t+ pathknpc;fly wuji;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"祭赛国")) {fly jisaiguo;#5 n;e;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"月宫")) {#t+ pathknpc;fly changan;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"女儿国")) {fly nuerguo;#5 n;#5 w;e;nu;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"天竺国")) {fly tianzhu;#8 e;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"荆棘岭")) {#t+ pathknpc;#t+ pathjjl;fly jingjiling;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"隐雾山")) {#t+ pathknpc;fly yinwu;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"玉华县")) {fly yuhua;#t+ pathyh;#t+ pathyh1};#if (%ismember(@quest_helplocation,"朱紫国")) {fly zhuzi;#10 n;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"盘丝岭")) {fly zhuzi;#10 n;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"钦法国")) {fly yinwu;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"凤仙郡")) {fly yinwu;#wa 3000;#show 寻找送物做};#if (%ismember(@quest_helplocation,"金平府")) {fly qinglong;#wa 3000;#show 寻找送物做}} {quest_dohelp} 548
#TRIGGER {寻找送物做} {#t+ quest_dohelp1;#if (%ismember(@quest_helplocation,"宝象国")) {pathstep=55;#sl .baoxiang};#if (%ismember(@quest_helplocation,"长安城")) {pathstep=43;#sl .changanquest};#if (%ismember(@quest_helplocation,"车迟国")) {pathstep=180;#sl .chechi};#if (%ismember(@quest_helplocation,"祭赛国")) {pathstep=69;#sl .jisaiguo};#if (%ismember(@quest_helplocation,"女儿国")) {pathstep=55;#sl .nuerguo};#if (%ismember(@quest_helplocation,"天竺国")) {pathstep=147;#sl .tianzhu};#if (%ismember(@quest_helplocation,"荆棘岭")) {pathstep=17;#sl .jingjiling};#if (%ismember(@quest_helplocation,"月宫")) {pathstep=47;#sl .moon};#if (%ismember(@quest_helplocation,"隐雾山")) {pathstep=52;#sl .yinwu};#if (%ismember(@quest_helplocation,"玉华县")) {pathstep=90;#sl .yuhua};#if (%ismember(@quest_helplocation,"朱紫国")) {pathstep=86;#sl .zhuzi};#if (%ismember(@quest_helplocation,"盘丝岭")) {pathstep=78;#sl .pansi};#if (%ismember(@quest_helplocation,"钦法国")) {pathstep=77;#sl .qinfa};#if (%ismember(@quest_helplocation,"凤仙郡")) {pathstep=74;#sl .fengxian};#if (%ismember(@quest_helplocation,"比丘国")) {pathstep=93;#sl .biqiu};#if (%ismember(@quest_helplocation,"金平府")) {pathstep=67;#sl .jinping}} {quest_dohelp} 548
#TRIGGER {金甲卫士喊道:我家将军不在,小人不敢放您进去!} {mieyao_start} {quest_lingshan} 548
#TRIGGER {薛仁贵铁枪一横,喝道:此乃皇宫,禁行!} {mieyao_start} {quest_lingshan} 548
#TRIGGER {你连忙俯身一拜,小心翼翼地站起来。} {#math quest_fail @quest_fail-1;#wa 3000;get 200 silver;s;sd;#2 s;mieyao_start} {quest_lingshan} 548
#TRIGGER {开始做任务} {quest_number=0;#math quest_order @quest_order+1;#if (@quest_order>7) {#if (@quest_fail>=6) {quest_qingchu} {quest_order=1;quest_fail=7}};#if ((@quest_order=1) or (@quest_order=2) or (@quest_order=4) or (@quest_order=5)) {#sh 物品任务} {#sh 人物任务}} {quest_do} 548
#TRIGGER {你要对谁耳语?} {#wa 1000;#case @quest_number {e} {w} {n} {e;#2 d;e};#sh 寻找物品目标} {quest_doitem} 548
#TRIGGER {物品任务} {#t- quest_do;#t+ quest_doitem;#sh 寻找物品目标} {quest_do} 548

windrose 2008-10-11 22:58

回复: 求助
 
#TRIGGER {开始交任务} {#if (@quest_weaponsuccess=1) {quest_jiaoweapon} {#if (@quest_armorsuccess=1) {quest_jiaoarmor} {#if (@quest_foodsuccess=1) {quest_jiaofood} {#if (@quest_clothsuccess=1) {quest_jiaocloth}}}}} {quest_complete} 548
#TRIGGER {寻找送物开始} {#sh 江湖艺人 yi ren 银子(silver) 长安城;#sh 浣衣女 girl 银子(silver) 长安城;#sh 庙祝 keeper 黄金(gold) 长安城;#sh 妇人 woman 黄金(gold) 长安城;#sh 轿夫 jiaofu 银子(silver) 月宫;#sh 轿夫头 jiaofu tou 银子(silver) 月宫;#sh 唢呐手 suona shou 银子(silver) 月宫;#sh 农家女 nongjia nu 银子(silver) 朱紫国;#sh 少妇 woman 银子(silver) 女儿国;#sh 中年妇女 woman 银子(silver) 女儿国;#sh 老妇人 old woman 银子(silver) 女儿国;#sh 老妇 lao fu 银子(silver) 隐雾山;#sh 街头小商人 shang ren 黄金(gold) 宝象国;#sh 乞丐 qi gai 银子(silver) 凤仙郡;#sh 艺人 yi ren 银子(silver) 宝象国;#sh 车夫 che fu 银子(silver) 玉华县;#sh 路人 luren 银子(silver) 长安城;#sh 老婆婆 popo 银子(silver) 女儿国;#sh 摇铃水客 yaoling shuike 银子(silver) 比丘国;#sh 女佣 nu yong 银子(silver) 车迟国;#sh 女仆 nu pu 银子(silver) 钦法国;#sh 男仆 nan pu 银子(silver) 钦法国;#sh 饥民 ji min 银子(silver) 凤仙郡;#sh 瘦子 shou zi 银子(silver) 钦法国;#sh 断肠妇人 duanchang furen 银子(silver) 盘丝岭;#sh 穷和尚 he shang 银子(silver) 车迟国;#sh 瘦和尚 he shang 银子(silver) 车迟国;#sh 小和尚 heshang 银子(silver) 祭赛国;#sh 老和尚 heshang 银子(silver) 祭赛国;#sh 书生 shu sheng 银子(silver) 祭赛国;#sh 挑灯夫 tiaodeng fu 银子(silver) 金平府;#sh 送油客 songyou ke 黄金(gold) 金平府;#sh 居民 ju min 银子(silver) 金平府;#sh 市民 shi min 银子(silver) 天竺国;#sh 花钿 ban niang 黄金(gold) 长安城;#sh 赵二哥 lie hu 筋骨粉(jingu fen) 荆棘岭;#sh 赵三哥 lie hu 筋骨粉(jingu fen) 荆棘岭;#sh 赵二叔 lie hu 筋骨粉(jingu fen) 荆棘岭;#sh 赵三叔 lie hu 筋骨粉(jingu fen) 荆棘岭;#sh 赵二伯 lie hu 筋骨粉(jingu fen) 荆棘岭;#sh 赵三伯 lie hu 筋骨粉(jingu fen) 荆棘岭;#sh 钱二哥 lie hu 筋骨粉(jingu fen) 荆棘岭;#sh 钱三哥 lie hu 筋骨粉(jingu fen) 荆棘岭 ;#sh 钱二叔 lie hu 跌打丸(dieda wan) 荆棘岭;#sh 钱三叔 lie hu 跌打丸(dieda wan) 荆棘岭;#sh 钱二伯 lie hu 跌打丸(dieda wan) 荆棘岭;#sh 钱三伯 lie hu 跌打丸(dieda wan) 荆棘岭;#sh 孙二哥 lie hu 跌打丸(dieda wan) 荆棘岭;#sh 孙三哥 lie hu 跌打丸(dieda wan) 荆棘岭;#sh 孙二叔 lie hu 跌打丸(dieda wan) 荆棘岭;#sh 孙三叔 lie hu 跌打丸(dieda wan) 荆棘岭 ;#sh 孙二伯 lie hu 金创药(jinchuang yao) 荆棘岭;#sh 孙三伯 lie hu 金创药(jinchuang yao) 荆棘岭;#sh 李二哥 lie hu 金创药(jinchuang yao) 荆棘岭;#sh 李三哥 lie hu 金创药(jinchuang yao) 荆棘岭;#sh 李二叔 lie hu 金创药(jinchuang yao) 荆棘岭;#sh 李三叔 lie hu 金创药(jinchuang yao) 荆棘岭;#sh 李二伯 lie hu 金创药(jinchuang yao) 荆棘岭;#sh 李三伯 lie hu 金创药(jinchuang yao) 荆棘岭;#sh 寻找送物完毕} {quest_dohelp} 548
#TRIGGER {寻找送物完毕} {#wa 1000;#if (%len(@quest_id)>0) {#sh 寻找送物定位} {#ts 12}} {quest_dohelp} 548
#TRIGGER {@quest_helpname (*) @quest_helpitem{(}(*){)} (*)} {quest_helpid=%lower(%1);quest_helpitemid=%lower(%2);quest_helplocation=%3} {quest_dohelp} 548
#TRIGGER {出口是} {#if (@my_act=5) {#if (@pathstep>0) {#add pathstep -1;#sh @pathstep} {#math quest_fail @quest_fail+1;#ts 12}}} {quest_doask} 548
#TRIGGER {寻找物品目标} {#math quest_number @quest_number+1;#if (@quest_number>3) {#ts 50;#sh 特殊物品处理} {#case @quest_number {quest_item1} {quest_item2} {quest_item3} {quest_item4}}} {quest_doitem} 548
#TRIGGER {对你而言太重了。} {#wa 1000;#case @quest_number {e} {w} {n} {e;#2 d;e};#sh 寻找物品目标} {quest_doitem} 548
#TRIGGER {*分你一块生日蛋糕。} {drop cakepiece} {autologin} 519
#TRIGGER {慢慢地你终于又有了知觉...} {#t+ 12345;hp} {autologin} 519
#TRIGGER {你觉得头脑不大清醒,身子轻飘飘的。} {##eat dan;#math my_dan1 @my_dan1+1;#if (@my_dan1>50) {quit}} {autologin} 519
#TRIGGER {你想飞起来,可是体力似乎有点不支。} {#exert recover;#t- 1234;#t+ 12345;hp} {autologin} 519
#TRIGGER {你伤得颇重,而且神志也有点不清了。} {#exert recover;#t- 1234;#t+ 12345;hp} {autologin} 519
#TRIGGER {你现在头脑不太清醒,当心掉下来摔死。} {#exert recover;#t- 1234;#t+ 12345;hp} {autologin} 519
#TRIGGER {@quest_helpname%s(*){(}} {#if (@quest_order=3) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1000;#t- quest_dohelp1;#cw %abs(2*16+15);#if (@nowguai_rd=0) {#STOP;#BA};get 1 @quest_helpitemid from kuang;give 1 @quest_helpitemid to @quest_helpid;give 1 @quest_helpitemid to @quest_helpid 2;give 1 @quest_helpitemid to @quest_helpid 3;give 1 @quest_helpitemid to @quest_helpid 4;give 1 @quest_helpitemid to @quest_helpid 5;#wa 1000;#ts 15}} {quest_dohelp1} 548
#TRIGGER {寻找送物任务} {quest_helpitemid=abcdefghijk;#if (%ismember(@quest_helpitem,"黄金|金子")) {quest_helpitemid=gold};#if (%ismember(@quest_helpitem,"银子")) {quest_helpitemid=silver};#if (%ismember(@quest_helpitem,"筋骨粉")) {quest_helpitemid=jingu fen};#if (%ismember(@quest_helpitem,"跌打丸")) {quest_helpitemid=dieda wan};#if (%ismember(@quest_helpitem,"金创药")) {quest_helpitemid=jinchuang yao};quest_helplocation=长安城;#sh 寻找送物开始} {quest_dohelp} 548
#TRIGGER {开始拜贤任务} {nowguai_found=0;quest_personlocation=长安城;#if (%ismember(@quest_askname,"叶大嫂")) {quest_askname=水果店大嫂};#if (%ismember(@quest_askname,"柳光头")) {quest_askname=光头柳};#if (%ismember(@quest_askname,"张妈")) {quest_askname=瓜果店老板};#if (%ismember(@quest_askname,"孔方兄|疥顶小僧|李白|袁守诚")) {quest_personlocation=长安城};#if (%ismember(@quest_askname,"杨中顺|范青屏|袁天罡|雾渊道长")) {quest_personlocation=长安城};#if (%ismember(@quest_askname,"法明长老|公孙大娘|贺知章|青鬏龟童")) {quest_personlocation=长安城};#if (%ismember(@quest_askname,"白髯鸡仙|殷开山|程咬金|皤不分|蚣蝮")) {quest_personlocation=长安城};#if (%ismember(@quest_askname,"云阳真人|广筠子|广羲子|菩提祖师|青狮老魔")) {quest_personlocation=方寸山};#if (%ismember(@quest_askname,"月下老人|嫦娥|西王母")) {quest_personlocation=月宫};#if (%ismember(@quest_askname,"黑熊怪|观音菩萨")) {quest_personlocation=普陀山};#if (%ismember(@quest_askname,"鳊提督|鲸无敌|龙表弟|鲤总兵")) {quest_personlocation=龙宫};#if (%ismember(@quest_askname,"鲭都司|鲻太尉|龟八斗")) {quest_personlocation=龙宫};#if (%ismember(@quest_askname,"青贝宫女|黄贝宫女|白贝宫女|紫贝宫女")) {quest_personlocation=龙宫};#if (%ismember(@quest_askname,"银贝宫女|金贝宫女|青鳝力士|乌鳅力士|赤鲤力士")) {quest_personlocation=龙宫};#if (%ismember(@quest_askname,"黄鲳力士|白鲨力士|紫鲭力士|金鳌力士|银蛎力士")) {quest_personlocation=龙宫};#if (%ismember(@quest_askname,"蒲牢|狴犴|睚眦|霸下|螭吻|饕餮|椒图|敖广")) {quest_personlocation=龙宫};#if (%ismember(@quest_askname,"青髯老人|白发老人")) {quest_personlocation=长安城西};#if (%ismember(@quest_askname,"浣花|孔雀公主|乌鸦先生|鹦鹉将军|白象尊者|秃鹰尊者|大鹏明王")) {quest_personlocation=大雪山};#if (%ismember(@quest_askname,"日值功曹|年值功曹|月值功曹|时值功曹")) {quest_personlocation=天宫};#if (%ismember(@quest_askname,"魔礼青|魔礼红|魔礼海|魔礼寿")) {quest_personlocation=天宫};#if (%ismember(@quest_askname,"黄衣仙女|紫衣仙女|绿衣仙女|红衣仙女|青衣仙女|皂衣仙女|素衣仙女")) {quest_personlocation=天宫};#if (%ismember(@quest_askname,"运水力士|修桃力士|打扫力士|剪枝力士|施肥力士|培土力士|锄树力士")) {quest_personlocation=天宫};#if (%ismember(@quest_askname,"仙官|仙女|仙妃|仙子|仙将|仙卿|太白金星")) {quest_personlocation=天宫};#if (%ismember(@quest_askname,"云童|风婆|雷公|电母")) {quest_personlocation=天宫};#if (%ismember(@quest_askname,"大使|坊主|锡匠|官人")) {quest_personlocation=宝象国};#if (%ismember(@quest_askname,"文官|碧奴慕伊|坎都力|库司库司|拉苏律司|索哈娜")) {quest_personlocation=比丘国};#if (%ismember(@quest_askname,"管家|小管家|酒保|说书老|戏子|监斩官")) {quest_personlocation=车迟国};#if (%ismember(@quest_askname,"道童|道人|僧侣|五福道长|知书和尚"))

windrose 2008-10-11 22:58

回复: 求助
 
{quest_personlocation=车迟国};#if (%ismember(@quest_askname,"尚礼和尚|俗家和尚|老和尚|大姑奶|二姑奶")) {quest_personlocation=车迟国};#if (%ismember(@quest_askname,"小姑奶|大嫂子|小嫂子|小妾|二妾")) {quest_personlocation=车迟国};#if (%ismember(@quest_askname,"大嫂子|二小姐|花姐儿|小姐|大少爷")) {quest_personlocation=车迟国};#if (%ismember(@quest_askname,"二少爷|小少爷|大痞子|小痞子|小官人")) {quest_personlocation=车迟国};#if (%ismember(@quest_askname,"大公子|二公子|少公子|花公子|浪公子")) {quest_personlocation=车迟国};#if (%ismember(@quest_askname,"公子|王孙|灵宝道君|太上老君|元始天尊")) {quest_personlocation=车迟国};#if (%ismember(@quest_askname,"金猊|老者")) {quest_personlocation=火焰山};#if (%ismember(@quest_askname,"慈悲和尚|布道法师|祭官|上官郡主|上官仪|上官阿人|上官申尜|上官曲岸")) {quest_personlocation=凤仙郡};#if (%ismember(@quest_askname,"孤直公|凌空子|十八公|拂云叟|杏仙")) {quest_personlocation=荆棘岭};#if (%ismember(@quest_askname,"道士|书院和尚|客家和尚|修行和尚")) {quest_personlocation=金平府};#if (%ismember(@quest_askname,"灯官|店主|府令|府官")) {quest_personlocation=金平府};#if (%ismember(@quest_askname,"黄门官|祭赛国武士|祭赛国国王|苦宿禅师")) {quest_personlocation=祭赛国};#if (%ismember(@quest_askname,"阿依娜|柳妙手|刘老板|萨米儿大叔")) {quest_personlocation=祭赛国};#if (%ismember(@quest_askname,"金顶大仙|阿傩尊者|迦叶尊者|接引佛祖")) {quest_personlocation=灵山};#if (%ismember(@quest_askname,"优婆塞|优婆夷|比丘僧|比丘尼|金刚|菩萨")) {quest_personlocation=灵山};#if (%ismember(@quest_askname,"仙童|阿罗|揭谛|白雄尊者|燃灯古佛|菩萨|如来佛")) {quest_personlocation=灵山};#if (%ismember(@quest_askname,"二郎真君|张伯时|草头神|康安裕|姚公麟|李焕章|郭申|直健")) {quest_personlocation=梅山};#if (%ismember(@quest_askname,"宫女|梅鸳鸯|小公主")) {quest_personlocation=女儿国};#if (%ismember(@quest_askname,"毗蓝婆")) {quest_personlocation=盘丝岭};#if (%ismember(@quest_askname,"福星|寿星|禄星")) {quest_personlocation=蓬莱仙岛};#if (%ismember(@quest_askname,"陈小二|孙小二|周小二|王后")) {quest_personlocation=钦法国};#if (%ismember(@quest_askname,"赵寡妇|李寡妇|钱寡妇|郑寡妇")) {quest_personlocation=钦法国};#if (%ismember(@quest_askname,"金圣宫")) {quest_personlocation=麒麟山};#if (%ismember(@quest_askname,"元先生|皇宫伺卫|公主|黛姐|方丈|军机大臣")) {quest_personlocation=天竺国};#if (%ismember(@quest_askname,"福嫂|万口福|光头柳|辛儿娘|侯郎中")) {quest_personlocation=天竺国};#if (%ismember(@quest_askname,"瓜果店老板|张妈|甜妞|郭三娘|魏大嫂|季梅儿")) {quest_personlocation=天竺国};#if (%ismember(@quest_askname,"陶娘子|黄汤|醉方休|乐老板|吴老板")) {quest_personlocation=天竺国};#if (%ismember(@quest_askname,"马老板|乔老板|史老板|舒老板|吴老板")) {quest_personlocation=天竺国};#if (%ismember(@quest_askname,"诵经僧人|出勤僧人|俗家僧人|修禅僧人|传法僧人")) {quest_personlocation=天竺国};#if (%ismember(@quest_askname,"陈长老|陈康|陈禄|陈溯|陈鸠")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈蜀|陈焘|陈戛|陈笮|陈子虬")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈龙大|陈大头|陈小个|陈老大|陈老二")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈龙大|陈大头|陈小个|陈老大|陈老二")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈老三|陈老四|陈大伯|陈大叔|陈大舅")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈大哥|陈大爷|陈二伯|陈二叔|陈二舅")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈二哥|陈二爷|陈三伯|陈三叔|陈三舅")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈三哥|陈三爷|陈四伯|陈四叔|陈四舅")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈四哥|陈娘|陈氏|陈婆|陈妈")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈嫂|陈婶|陈大娘|陈大婆|陈大妈")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈大嫂|陈大婶|陈二娘|陈二婆|陈二妈")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈二嫂|陈二婶|陈三娘|陈三婆|陈三妈")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"陈三嫂|陈三婶|陈四娘|陈四婆|陈四妈|陈四嫂|陈四婶")) {quest_personlocation=通天河};#if (%ismember(@quest_askname,"水果店大嫂|伺卫官|护宫卫士|太子|官客")) {quest_personlocation=乌鸡国};#if (%ismember(@quest_askname,"臣子|胖和尚|笑和尚|大和尚|井龙王")) {quest_personlocation=乌鸡国};#if (%ismember(@quest_askname,"张铁臂|圆清")) {quest_personlocation=无底洞};#if (%ismember(@quest_askname,"白髯土地")) {quest_personlocation=隐雾山};#if (%ismember(@quest_askname,"士兵|差官|殿官|歌女")) {quest_personlocation=玉华县};#if (%ismember(@quest_askname,"老王爷|大王子|二王子|小王子")) {quest_personlocation=玉华县};#if (%ismember(@quest_askname,"国王|太监|宫妃|校尉|胖店主|瘦店娘|柳光头")) {quest_personlocation=朱紫国};#if (%ismember(@quest_askname,"米老板|茶花娘子|鹤发老童")) {quest_personlocation=朱紫国};#if (%ismember(@quest_askname,"马面鬼|牛头鬼|地藏王菩萨|秦广王|初江王|宋帝王|平等王|仵官王|阎罗王|泰山王|都市王|卞城王|轮转王|王方平|阴长生|神荼|郁垒|桥梁使者|断足鬼")) {quest_personlocation=阴曹地府};#sh 开始人物定位} {quest_doperson} 548
#TRIGGER {开始人物定位} {#t- quest_doperson1;nowguai_step=1;nowguai_rd=0;#if (%ismember(@quest_personlocation,"天宫")) {#t+ pathknpc;fly sky};#if (%ismember(@quest_personlocation,"豹头山")) {#t+ quest_doperson1;nowguai_step=2;fly yuhua;#t+ pathyh;#t+ pathyh1};#if (%ismember(@quest_personlocation,"宝象国")) {#t+ pathknpc;nowguai_step=2;fly baoxiang;#6 n};#if (%ismember(@quest_personlocation,"长安城")) {fly changan};#if (%ismember(@quest_personlocation,"车迟国")) {#t+ pathknpc;nowguai_step=2;fly wuji};#if (%ismember(@quest_personlocation,"通天河|陈家庄")) {fly tongtian;#5 n};#if (%ismember(@quest_personlocation,"通天河底")) {#t+ quest_doperson1;#t+ pathtthd;pathstep=1000;fly tongtian;#5 north;.#2 s;#3 w;#2 n;biankid};#if (%ismember(@quest_personlocation,"毒敌山")) {fly dudi;nowguai_step=2;nw;#2 ne};#if (%ismember(@quest_personlocation,"方寸山")) {#t+ pathknpc;nowguai_step=2;fly changan};#if (%ismember(@quest_personlocation,"高老庄")) {#t+ pathknpc;nowguai_step=2;nowguai_step=2;fly changan};#if (%ismember(@quest_personlocation,"红楼一梦")) {#t+ pathhl;flysleep};#if (%ismember(@quest_personlocation,"祭赛国")) {fly jisaiguo;nowguai_step=2;#5 n;e};#if (%ismember(@quest_personlocation,"碧波潭")) {#t+ pathknpc;fly jisaiguo;#5 n;#5 w};#if (%ismember(@quest_personlocation,"开封城")) {fly changan;#t+ pathknpc};#if (%ismember(@quest_personlocation,"龙宫|东海龙宫")) {#t+ pathknpc;#t+ pathlg;fly changan};#if (%ismember(@quest_personlocation,"毛颖山")) {fly tianzhu;#8 e};#if (%ismember(@quest_personlocation,"月宫")) {#t+ pathknpc;nowguai_step=2;fly changan};#if (%ismember(@quest_personlocation,"女儿国")) {fly nuerguo;#5 n;#5 w;e;nu};#if (%ismember(@quest_personlocation,"平顶山|压龙山")) {fly pingding;nw;ne};#if (%ismember(@quest_personlocation,"普陀山")) {#t+ pathknpc;fly putuo};#if (%ismember(@quest_personlocation,"天竺国")) {fly tianzhu;nowguai_step=2;#8 e};#if (%ismember(@quest_personlocation,"麒麟山")) {fly qilin;right;climb;right;climb};#if (%ismember(@quest_personlocation,"荆棘岭")) {#t+ pathknpc;fly jingjiling};#if (%ismember(@quest_personlocation,"长安城西")) {#t+ pathknpc;fly changan};#if (%ismember(@quest_personlocation,"乌鸡国")) {#t+ pathknpc;nowguai_step=2;fly wuji};#if (%ismember(@quest_personlocation,"隐雾山")) {#t+ pathknpc;nowguai_step=2;fly yinwu};#if (%ismember(@quest_personlocation,"玉华县")) {#t+ quest_doperson1;fly yuhua;#t+ pathyh;#t+ pathyh1};#if (%ismember(@quest_personlocation,"朱紫国")) {fly zhuzi;#10 n};#if (%ismember(@quest_personlocation,"竹节山")) {#t+ quest_doperson1;fly yuhua;#t+ pathyh;#t+ pathyh1};#if (%ismember(@quest_personlocation,"盘丝岭")) {fly zhuzi;nowguai_step=2;#10 n};#if (%ismember(@quest_personlocation,"钦法国")) {fly yinwu};#if (%ismember(@quest_personlocation,"凤仙郡")) {fly yinwu};#if (%ismember(@quest_personlocation,"积雷山")) {fly jilei;#2 ne;nw;ne;sw};#if (%ismember(@quest_personlocation,"无底洞")) {fly wudidong;nowguai_step=2;nu;wu};#if (%ismember(@quest_personlocation,"金兜山")) {fly tongtian;nowguai_step=2;#5 n};#if (%ismember(@quest_personlocation,"小西天")) {fly xiaoxitian};#if (%ismember(@quest_personlocation,"火焰山")) {fly dudi;nw;#2 ne};#if (%ismember(@quest_personlocation,"比丘国")) {fly wudidong;nu;wu};#if (%ismember(@quest_personlocation,"金平府")) {fly qinglong};#if (%ismember(@quest_personlocation,"青龙山")) {fly qinglong};#if (%ismember(@quest_personlocation,"五庄观")) {fly wuzhuang};#if (%ismember(@quest_personlocation,"大雪山")) {#t+ pathknpc;nowguai_step=2;fly xueshan};#if (%ismember(@quest_personlocation,"蓬莱仙岛")) {fly penglai;#t+ pathknpc;#t+ pathlg};#if (%ismember(@quest_personlocation,"阴曹地府")) {fly lingshan;#t+ pathknpc;cast chuqiao;#2 north};#if (%ismember(@quest_personlocation,"灵山")) {fly lingshan;#4 w;#4 e;};#if (%ismember(@quest_personlocation,"梅山")) {fly meishan;#t+ pathknpc};#if !(%ismember(@quest_personlocation,"通天河底|玉华县|竹节山|豹头山")) {#wa 3000;#show 开始人物搜索}} {quest_doperson} 548

windrose 2008-10-11 22:59

回复: 求助
 
#TRIGGER {开始人物搜索} {#ts 150;#t+ quest_doperson1;#if (%ismember(@quest_personlocation,"天宫")) {pathstep=94;#sl .sky};#if (%ismember(@quest_personlocation,"豹头山")) {pathstep=30;#sl .baotou};#if (%ismember(@quest_personlocation,"宝象国")) {pathstep=55;#sl .baoxiang};#if (%ismember(@quest_personlocation,"长安城")) {pathstep=216;#sl .changanquest};#if (%ismember(@quest_personlocation,"车迟国")) {pathstep=180;#sl .chechi};#if (%ismember(@quest_personlocation,"通天河|陈家庄")) {pathstep=55;nowguai_rd=1;#sl .chenjiazhuang;#stop;#ba;#t+ pathtth;#show tthnext};#if (%ismember(@quest_personlocation,"毒敌山")) {pathstep=39;#sl .dudi};#if (%ismember(@quest_personlocation,"方寸山")) {pathstep=95;#sl .fangcun};#if (%ismember(@quest_personlocation,"高老庄")) {pathstep=69;#sl .gao};##if (%ismember(@quest_personlocation,"红楼一梦")) {pathstep=43;#sl .honglou};#if (%ismember(@quest_personlocation,"祭赛国")) {pathstep=69;#sl .jisaiguo};#if (%ismember(@quest_personlocation,"碧波潭")) {pathstep=66;#sl .bibotan};#if (%ismember(@quest_personlocation,"开封城")) {pathstep=134;#sl .kaifeng};#if (%ismember(@quest_personlocation,"龙宫|东海龙宫")) {pathstep=109;#sl .longgong};#if (%ismember(@quest_personlocation,"毛颖山")) {pathstep=63;#sl .maoying};#if (%ismember(@quest_personlocation,"月宫")) {pathstep=47;#sl .moon};#if (%ismember(@quest_personlocation,"女儿国")) {pathstep=55;#sl .nuerguo};#if (%ismember(@quest_personlocation,"平顶山|压龙山")) {pathstep=64;#sl .pingding};#if (%ismember(@quest_personlocation,"普陀山")) {pathstep=37;#sl .putuo};#if (%ismember(@quest_personlocation,"天竺国")) {pathstep=147;#sl .tianzhu};#if (%ismember(@quest_personlocation,"麒麟山")) {pathstep=16;#sl .qilin1};#if (%ismember(@quest_personlocation,"荆棘岭")) {#t+ pathjjl;pathstep=20;#sl .jingjiling};#if (%ismember(@quest_personlocation,"长安城西")) {pathstep=47;#sl .westway};#if (%ismember(@quest_personlocation,"乌鸡国")) {pathstep=103;#sl .wuji};#if (%ismember(@quest_personlocation,"隐雾山")) {pathstep=52;#sl .yinwu};#if (%ismember(@quest_personlocation,"玉华县")) {pathstep=90;#sl .yuhua};#if (%ismember(@quest_personlocation,"朱紫国")) {pathstep=86;#sl .zhuzi};#if (%ismember(@quest_personlocation,"竹节山")) {pathstep=47;#sl .zhujie};#if (%ismember(@quest_personlocation,"盘丝岭")) {pathstep=78;#sl .pansi};#if (%ismember(@quest_personlocation,"钦法国")) {pathstep=77;#sl .qinfa};#if (%ismember(@quest_personlocation,"凤仙郡")) {pathstep=74;#sl .fengxian};#if (%ismember(@quest_personlocation,"积雷山")) {pathstep=50;#sl .jilei};#if (%ismember(@quest_personlocation,"无底洞")) {pathstep=46;#sl .wudidong};#if (%ismember(@quest_personlocation,"金兜山")) {pathstep=35;#sl .jindou};#if (%ismember(@quest_personlocation,"小西天")) {pathstep=48;#sl .xiaoxitian};#if (%ismember(@quest_personlocation,"火焰山")) {pathstep=44;#sl .firemount};#if (%ismember(@quest_personlocation,"比丘国")) {pathstep=93;#sl .biqiu};#if (%ismember(@quest_personlocation,"金平府")) {pathstep=67;#sl .jinping};#if (%ismember(@quest_personlocation,"青龙山")) {pathstep=38;#sl .qinglong};#if (%ismember(@quest_personlocation,"五庄观")) {pathstep=71;#sl .wzglocal};#if (%ismember(@quest_personlocation,"大雪山")) {pathstep=27;#sl .xueshan1};#if (%ismember(@quest_personlocation,"蓬莱仙岛")) {pathstep=44;#sl .penglai};#if (%ismember(@quest_personlocation,"梅山")) {pathstep=36;#sl .meishan};#if (%ismember(@quest_personlocation,"灵山")) {pathstep=20;#sl .lingshan};#if (%ismember(@quest_personlocation,"阴曹地府")) {pathstep=57;#sl .hell}} {quest_doperson} 548
#TRIGGER {开始灭妖任务} {nowguai_found=0;quest_personlocation=小西天;#if (%ismember(@quest_killname,"五爪金龙")) {quest_killname=万圣龙王};#if (%ismember(@quest_killname,"芦娘|石头精|老虎精|万圣龙王|五爪金龙")) {quest_personlocation=碧波潭};#if (%ismember(@quest_killname,"天波儿笑|笑波儿天|万圣公主|九头驸马")) {quest_personlocation=碧波潭};#if (%ismember(@quest_killname,"美后|国丈")) {quest_personlocation=比丘国};#if (%ismember(@quest_killname,"千面怪")) {quest_personlocation=长安城};#if (%ismember(@quest_killname,"女子|老妇人|老公公")) {quest_personlocation=长安城西};#if (%ismember(@quest_killname,"蝎子精|蝴蝶精|细腰蜂精|麻蚊精|花姐精|彩蛛精")) {quest_personlocation=毒敌山};#if (%ismember(@quest_killname,"云里雾|雾里云|芭蕉怪")) {quest_personlocation=火焰山};#if (%ismember(@quest_killname,"赤身鬼使")) {quest_personlocation=荆棘岭};#if (%ismember(@quest_killname,"花皮鲨|绿背鲨|双头鲨|虎齿鲨")) {quest_personlocation=龙宫};#if (%ismember(@quest_killname,"牛二先生")) {quest_personlocation=女儿国};#if (%ismember(@quest_killname,"水蛭精|玉香|花语|柳眉")) {quest_personlocation=盘丝岭};#if (%ismember(@quest_killname,"檀口|钗头|金莲|绛裙")) {quest_personlocation=盘丝岭};#if (%ismember(@quest_killname,"伶俐虫|精细鬼|巴山虎|倚海龙|金角大王|银角大王")) {quest_personlocation=平顶山};#if (%ismember(@quest_killname,"狐狸精|野鸡精|香麝精|花獐精")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"彩蝶精|虎将|熊师|豹头|彪帅")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"獭象怪|鹿头怪|羊头怪|鹿头怪")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"苍狼怪|乖獐怪|狡兔怪|长蛇怪")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"狒狒怪|蟒蛇怪|妖王")) {quest_personlocation=麒麟山};#if (%ismember(@quest_killname,"鲞精|鲤鱼精|鲫鱼精|鲇鱼精|河鳗精|金鳞怪")) {quest_personlocation=通天河底};#if (%ismember(@quest_killname,"水螺精|蚌壳精|水鲑精|鳖精|鳌精")) {quest_personlocation=通天河底};#if (%ismember(@quest_killname,"恶龙|护殿妖|看门妖|田鼠精|玉鼠精")) {quest_personlocation=无底洞};#if (%ismember(@quest_killname,"妖精")) {quest_personlocation=隐雾山};#if (%ismember(@quest_killname,"老奶奶|狐阿七大王")) {quest_personlocation=压龙山};#if (%ismember(@quest_killname,"山姬|乌鸡精")) {quest_personlocation=乌鸡国};#if (%ismember(@quest_killname,"黑鼠怪|黄犰怪|灰狨怪|白猁怪|赤狻怪")) {quest_personlocation=小西天};#if (%ismember(@quest_killname,"土猬怪|石猊怪|木猱怪|水獾怪|黄眉老佛")) {quest_personlocation=小西天};#if (%ismember(@quest_killname,"猱狮|雪狮|抟狮|云豹|水豹|花豹|九头狮|八脚虎|双尾虎")) {quest_personlocation=竹节山};#if (%ismember(@quest_killname,"石豹|草豹|山豹|狻猊狮|白泽狮|伏狸狮")) {quest_personlocation=竹节山};#if (%ismember(@quest_killname,"白毛虎|青面虎|花斑虎|大王虎")) {quest_personlocation=竹节山};#if (%ismember(@quest_killname,"黄袍怪|蓝袍怪|绿袍怪|青袍怪|紫袍怪")) {quest_personlocation=宝象国};#if (%ismember(@quest_killname,"狈力大仙|豺力大仙|虎力大仙|羊力大仙")) {quest_personlocation=车迟国};#if (%ismember(@quest_killname,"狼力大仙|鹿力大仙|犸力大仙")) {quest_personlocation=车迟国};#if (%ismember(@quest_killname,"守门牛精|独角牛精|短尾牛精|野牛精")) {quest_personlocation=青龙山};#if (%ismember(@quest_killname,"牦牛精|山牛精|水牛精|黄牛精|牛精")) {quest_personlocation=青龙山};#if (%ismember(@quest_killname,"辟寒大王|辟暑大王|辟尘大王")) {quest_personlocation=青龙山};#if (%ismember(@quest_killname,"鹿怪|熊怪|狼怪|獾怪|虎怪|狈怪|骡怪|羊怪|牛怪|糜怪|狐怪|犊怪")) {quest_personlocation=积雷山};#if (%ismember(@quest_killname,"独角兕大王|彪怪|豹怪|羊怪")) {quest_personlocation=金兜山};#if (%ismember(@quest_killname,"蟒怪|獭怪|鹿怪|狒怪|猴怪|狒怪|兔怪|狗怪|猪怪")) {quest_personlocation=金兜山};#sh 开始人物定位} {quest_doperson} 548
#TRIGGER {@quest_askname{(}(*){)}} {#if (@quest_order=6) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;#ts 15;nowguai_found=1;#cw %abs(2*16+15);#t- quest_doperson1;quest_askid=%lower(%1);#if (@nowguai_rd=0) {#stop;#ba};ask @quest_askid about @quest_askitem;#loop 5 ask @quest_askid %i about @quest_askitem}} {quest_doperson1} 548
#TRIGGER {@quest_askname%s(*){(}(*){)}} {#if (@quest_order=6) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;#ts 15;nowguai_found=1;#cw %abs(2*16+15);#t- quest_doperson1;quest_askid=%lower(%2);#if (@nowguai_rd=0) {#stop;#ba};ask @quest_askid about @quest_askitem;#loop 5 ask @quest_askid %i about @quest_askitem}} {quest_doperson1} 548
#TRIGGER {@quest_killname%s(*){(}(*){)}} {#if (@quest_order=7) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;nowguai_found=1;#cw %abs(2*16+15);#t- quest_doperson1;#ts 50;#t- quest_doperson1;quest_killid=%lower(%2);#if (@nowguai_rd=0) {#stop;#ba};over @quest_killid;quest_number=1}} {quest_doperson1} 548
#TRIGGER {@quest_killname{(}(*){)}} {#if (@quest_order=7) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1500;nowguai_found=1;#cw %abs(2*16+15);#t- quest_doperson1;#ts 50;#t- quest_doperson1;quest_killid=%lower(%1);#if (@nowguai_rd=0) {#stop;#ba};over @quest_killid;quest_number=1}} {quest_doperson1} 548
#TRIGGER {@quest_killname*死了。} {#ts 15;#t- quest_doperson} {quest_doperson} 548
#TRIGGER {@quest_killname死了。} {#ts 15;#t- quest_doperson} {quest_doperson} 548
#TRIGGER {拜贤:(%x){(}(*){)}} {quest_askname=%1;quest_askid=%lower(%2)} {quest_ask} 548
#TRIGGER {东西倒挺象} {drop @quest_weaponid;drop @quest_foodid;drop @quest_armorid;drop @quest_clothid} {quest_complete} 548
#TRIGGER {相婆对你说道:这位*,妾身盼着您的*,您倒却给妾身*,唉呀呀。} {drop @quest_armorid} {quest_complete} 548
#TRIGGER {相公对你说道:这位*,老夫盼着您的*,您倒却给老夫*,咳咳。} {drop @quest_weaponid} {quest_complete} 548
#TRIGGER {猪八戒对你说道:这位*,俺等着请您帮忙找的*,您却给俺*,这……} {drop @quest_foodid} {quest_complete} 548
#TRIGGER {香兰对你说道:这位*,姑娘说过需要*,您倒给姑娘*,好玩好玩。} {drop @quest_clothid} {quest_complete} 548
#TRIGGER {买东西完成} {#wa 3000;#case @quest_number {e} {w} {n} {e;#2 d;e};#ts 12} {quest_doitem} 548
#TRIGGER {你向当铺买下(*)。} {#if (@quest_order=1) {quest_buyitem=%rightback(%1,%len(@quest_weaponname))};#if (@quest_order=2) {quest_buyitem=%rightback(%1,%len(@quest_foodname))};#if (@quest_order=4) {quest_buyitem=%rightback(%1,%len(@quest_armorname))};#if (@quest_order=5) {quest_buyitem=%rightback(%1,%len(@quest_clothname))};#if (%ismember(@quest_buyitem,"@quest_weaponname|@quest_armorname|@quest_clothname|@quest_foodname")) {#sh 买东西完成} {i;kick}} {quest_doitem} 548
#TRIGGER {你对着空气踢了一脚。} {#wa 3000;drop @quest_buyitemid;#case @quest_number {e} {w} {n} {e;#2 d;e};#sh 寻找物品目标} {quest_doitem} 548

windrose 2008-10-11 23:00

回复: 求助
 
#TRIGGER {(*)%s=} <A href="mailto:{my_allitem=@my_allitem"|%trim(%1">{my_allitem=@my_allitem"|%trim(%1)"} {autologin1} 548
#TRIGGER {你歪头想了会,说道:好吧! } {#ts 20;#t- buyweapon;#wa 3000;w;} {buyweapon} 548
#TRIGGER {开始人物再定位} {#if (%ismember(@quest_personlocation,"通天河|陈家庄")) {#t+ pathtthd;pathstep=1000;#t- pathtth;#wa 3000;biankid};#if (%ismember(@quest_personlocation,"豹头山")) {#t+ pathbt;pathstep=1000;#t- sgdummynow;jhkd};#if (%ismember(@quest_personlocation,"隐雾山")) {#t+ pathyw;pathstep=1000;dive};#if (%ismember(@quest_personlocation,"毛颖山")) {pathstep=1000;#t+ pathmy;nowguai_rd=1;nowguai_rdout="s";enter};#if (%ismember(@quest_personlocation,"碧波潭")) {pathstep=13;#t+ pathbbt;#wa 3000;jump};#if (%ismember(@quest_personlocation,"乌鸡国")) {pathstep=13;#t+ pathwj;#show 砍树下去找};#if (%ismember(@quest_personlocation,"天竺国")) {pathstep=200;#ts 150;#t- sgdummynow;#t+ pathtz;bianguowang};#if (%ismember(@quest_personlocation,"毒敌山")) {pathstep=100;#ts 130;#t+ pathdd;npcname=yao jing;busynpc @npcname};#if (%ismember(@quest_personlocation,"宝象国")) {pathstep=46;#ts 130};#if (%ismember(@quest_personlocation,"方寸山")) {pathstep=46;#t+ pathfc;climb pine};#if (%ismember(@quest_personlocation,"五庄观")) {nowguai_rd=1;nowguai_rdout="";#t+ pathwzg;pathstep=1000;n};#if (%ismember(@quest_personlocation,"高老庄")) {#t+ pathknpc;pathstep=11;climb wall};#if (%ismember(@quest_personlocation,"月宫")) {#t+ pathmoon;pathstep=32;#t- sgdummynow;climb tree};#if (%ismember(@quest_personlocation,"长安城西")) {#t+ pathwest1;pathstep=10;#ts 180};#if (%ismember(@quest_personlocation,"车迟国")) {#t+ pathcc;nowguai_rd=1;gotocjg;pathstep=100;spell shugui1};#if (%ismember(@quest_personlocation,"普陀山")) {nowguai_rd=1;pathstep=90;#wa 3000;#t+ pathptlg;look;#ts 130};#if (%ismember(@quest_personlocation,"龙宫|东海龙宫")) {nowguai_rd=1;pathstep=80;#wa 3000;#t+ pathptlg;#ts 130};#if (%ismember(@quest_personlocation,"金兜山")) {pathstep=11;se;bian guai;nw;sw;bian me;#wa 1000;#sl .jindou1};#if (%ismember(@quest_personlocation,"祭赛国")) {pathstep=15;#t+ pathknpc;ask chanshi about 扫塔};#if (%ismember(@quest_personlocation,"火焰山")) {pathstep=50;fly jilei;#2 ne;nw;ne;sw;#wa 1000;#sl .jilei};#if (%ismember(@quest_personlocation,"女儿国")) {pathstep=35;fly tongtian;#5 n;#t- sgdummynow;#wa 3000;#t+ sgdummynow;pathstep=35;#sl .jindou};#if (%ismember(@quest_personlocation,"盘丝岭")) {#t+ pathpsl;pathstep=20;jump};#if (%ismember(@quest_personlocation,"大雪山")) {touxiang;#t- sgdummynow;s;pathstep=50;fly xueshan;#wa 3000;#t+ sgdummynow;#sl .xueshan};#if (%ismember(@quest_personlocation,"无底洞")) {s;push statue;#t+ pathwdd;pathstep=28};#if (%ismember(@quest_personlocation,"蓬莱仙岛")) {nowguai_rd=1;fly penglai;nu;enter;pathstep=90;#wa 3000;#t+ pathptlg;look;#ts 130};#if (%ismember(@quest_personlocation,"麒麟山")) {pathstep=1000;#t+ pathqilin;fly qilin};#if (%ismember(@quest_personlocation,"青龙山")) {pathstep=30;#t+ pathqinglong;fly qinglong;#show qinglongfound}} {quest_doperson} 548
#TRIGGER {你皱着眉头,指着(*)说:嘿嘿*彻底完蛋了!} {#if (%ismember(%1,@quest_killname)) {#if (@quest_number<=1) {npcname=@quest_killid} {npcname=@quest_killid @quest_number};busynpc @npcname;#if (%ismember(@quest_killname,"美后|国丈")) {perform pili}} {#math quest_number @quest_number+1;#wa 500;over @quest_killid @quest_number}} {quest_doperson} 548
#TRIGGER {【水陆大会】} {tune sldh} {autologin} 519
#TRIGGER {@quest_buyitem{(}(*){)}} {quest_buyitemid=%lower(%1)} {quest_doitem} 548
#TRIGGER {你的法力不够!} {bian me;#ts 100;exert refresh;mingsi 100} {sgstartpre0} 548
#TRIGGER {牛头鬼暴喝几声:擅闯阎罗殿,这不是找死吗?} {npcname=niutou gui;busynpc @npcname} {pathknpc} 548
#TRIGGER {马面鬼抡起手中铜锤,对着你说:先问问它答应不!} {npcname=mamian gui;busynpc @npcname} {pathknpc} 548
#TRIGGER {汴京铁塔 - } {#if (@quest_no=9) {#t- quest_ask;quest_lingshan} {#if ((@quest_weaponsuccess+@quest_armorsuccess+@quest_foodsuccess+@quest_clothsuccess)>=1) {#t- quest_ask;#t+ quest_complete;#sh 开始交任务} {#case @quest_no {quest_askkill} {quest_askask} {quest_askhelp} {quest_askweapon} {quest_askarmor} {quest_askfood} {quest_askcloth} {quests;#wa 3000;#t- quest_ask;#t+ quest_do;#sh 开始做任务};#math quest_no @quest_no+1;#if (@quest_no>9) {quest_no=1}}} } {quest_ask} 548
#TRIGGER {你向当铺买下(*)。} {my_allitem="";id;my_weapon=1;unwield bang 3;unwield bang 2;wield bang;ok} {buyweapon} 548
#TRIGGER {土地公公拦在你面前:笑咪咪地说:蟠桃园胜地,不接待外客,尊驾请回。} {npcname=tu di;busynpc @npcname} {pathknpc} 548
#TRIGGER {(*)%s=} <A href="mailto:{my_allitem=@my_allitem"|%trim(%1">{my_allitem=@my_allitem"|%trim(%1)"} {buyweapon} 548
#TRIGGER {@quest_armorname{(}(*){)}} {quest_armorid=%lower(%1);quest_armorsuccess=1} {quest_ask1} 548
#TRIGGER {@quest_clothname{(}(*){)}} {quest_clothid=%lower(%1);quest_clothsuccess=1} {quest_ask1} 548
#TRIGGER {@quest_foodname{(}(*){)}} {quest_foodid=%lower(%1);quest_foodsuccess=1} {quest_ask1} 548
#TRIGGER {@quest_weaponname{(}(*){)}} {quest_weaponid=%lower(%1);quest_weaponsuccess=1} {quest_ask1} 548
#TRIGGER {对你说道:这位*长安进宫请赏} {quest_no=9} {quest_ask} 548
#TRIGGER {当铺里没有这种货品。} {#wa 1000;#case @quest_number {e} {w} {n} {e;#2 d;e};#sh 寻找物品目标} {quest_doitem} 548
#TRIGGER {万圣龙王半空中一转,现了真身!竟是一条五爪金龙!} {nowguai_found=0;nowguai_rd=1;#t+ quest_doperson1;quest_killname=五爪金龙;look} {quest_doperson} 548
#TRIGGER {@quest_helpname{(}} {#if (@quest_order=3) {#t- pathmy;#t- pathdd;#t- pathtth;#t- pathlg;#t- pathptlg;#t- pathjjl;pathstep=1000;#t- quest_dohelp1;#cw %abs(2*16+15);#if (@nowguai_rd=0) {#STOP;#BA};get 1 @quest_helpitemid from kuang;give 1 @quest_helpitemid to @quest_helpid;give 1 @quest_helpitemid to @quest_helpid 2;give 1 @quest_helpitemid to @quest_helpid 3;give 1 @quest_helpitemid to @quest_helpid 4;give 1 @quest_helpitemid to @quest_helpid 5;#wa 1000;#ts 15}} {quest_dohelp1} 548

windrose 2008-10-11 23:01

回复: 求助
 
#TRIGGER {特殊食物处理} {#if (%ismember(@quest_foodname,"瓜子|花生米|五香茶干")) {fly zhuzi;#10 n;#4 s;w;w;s;list;#wa 3000;buy @quest_buyitemid from niangzi;n};#if (%ismember(@quest_foodname,"饭|盐|粽子|年糕|江米酒")) {fly zhuzi;#10 n;#4 s;#2 w;#3 s;list;#wa 3000;buy @quest_buyitemid from laoban;n};#if (%ismember(@quest_foodname,"皮蛋瘦肉粥|火腿竹笙羹|时鲜蔬菜|细扒头肉|醉子鸡|熏腊肠|五花焖肉|青丝熏鱼|糖醋排骨|京酱肉丝|油炝大虾|脆皮烤鸭|红烧素鹅|宫保鸡丁|麻辣肚丝|红油肺片|嫩汆猪肝|走油脆肠|三鲜腐竹|爆炒腰花|麝香冬笋|翡翠豆腐")) {fly zhuzi;#10 n;#6 s;#3 w;s;list;#wa 3000;buy @quest_buyitemid from wankoufu;n}; #if (%ismember(@quest_foodname,"素煎饺|面片|面汤|鲜肉水饺")) {fly zhuzi;#10 n;#5 s;w;list;#wa 3000;buy @quest_buyitemid from liu;e};#if (%ismember(@quest_foodname,"肉夹馍|牛百叶|酱牛肉|酒壶 ")) {fly wuji;#5 e;sw;w;sw;nw;n;nw;#2 w;s;#4 w;#2 n;w;list;#wa 3000;buy @quest_buyitemid from bao;e};#if (%ismember(@quest_foodname,"五香炒豆|香瓜子|小蛋糕|小煎酥 ")) {fly tianzhu;#10 w;#9 s;list;#wa 3000;buy @quest_buyitemid from sao;n};#if (%ismember(@quest_foodname,"红茶||绿茶||美味豆腐羹|香油臭干|油炸干|卤味干")) {fly tianzhu;#10 w;s;w;list;#wa 3000;buy @quest_buyitemid from boss;e};#if (%ismember(@quest_foodname,"白兰瓜|木瓜|番木瓜|柑子|桔子|柚子")) {fly tianzhu;#10 w;#4 s;#3 e;s;w;list;#wa 3000;buy @quest_buyitemid from ma;e};#if (%ismember(@quest_foodname,"豆芽|花菜|野蘑菇|黑木耳|山笋|红苋菜")) {fly tianzhu;#10 w;#4 s;#3 e;#2 s;w;list;#wa 3000;buy @quest_buyitemid from sao;e};#if (%ismember(@quest_foodname,"水酒罐|清白老酒壶|瓷酒盅")) {fly tianzhu;#10 w;s;e;list;#wa 3000;buy @quest_buyitemid from tang;w};#if (%ismember(@quest_foodname,"五味烧鹅|香汁蒸鸭|粗磁酒瓶")) {fly biqiu;nw;nw;n;n;se;w;ne;n;nw;w;w;sw;nw;list;#wa 3000;buy @quest_buyitemid from duli;se};#if (%ismember(@quest_foodname,"辣味牛汤|牛肉汤面")) {fly biqiu;nw;nw;n;n;se;w;ne;n;nw;w;w;e;e;se;s;sw;e;list;#wa 3000;buy @quest_buyitemid from kusi;w};#if (%ismember(@quest_foodname,"羊皮大酒囊|炸鸡腿|烤全羊|烤乳猪")) {fly yuhua;#7 s;sw;n;#5 w;#3 e;#3 s;ne;#5 n;w;list;#wa 3000;buy @quest_buyitemid from bao;e};#if (%ismember(@quest_foodname,"羊肉泡馍|羊肉杂碎|熏羊头")) {fly baoxiang;#7 s;n;sw;w;w;s;list;#wa 3000;buy @quest_buyitemid from laoban;n};#if (%ismember(@quest_foodname,"桂花酒袋|水晶葡萄|雪梨|草莓|苹果|哈密瓜")) {fly wuji;e;e;s;list;#wa 3000;buy @quest_buyitemid from dasao;n};#if (%ismember(@quest_foodname,"琼瑶豆腐")) {fly nuerguo;#4 n;#4 e;s;s;se;e;n;buy doufu from woman;s};#if (%ismember(@quest_foodname,"羊肉饼|烤羊腿|羊皮大酒囊")) {fly jisaiguo;#6 n;w;w;s;list;#wa 3000;buy @quest_buyitemid from samui;n};#if (%ismember(@quest_foodname,"水煮蛋|烤鸡|牛皮酒袋|羊皮大酒囊")) {fly qinfa;n;n;w;s;w;s;s;#4 w;n;#3 w;#4 e;n;e;list;#wa 3000;buy @quest_buyitemid from er;w};#if (%ismember(@quest_foodname,"西瓜|烤鸡|葡萄干")) {fly firemount;nd;ed;nd;ed;n;ne;nw;nu;nu;ed;nd;nd;ne;ne;#3 e;n;list;#wa 3000;buy @quest_buyitemid from er;s};#if (%ismember(@quest_foodname,"油炸鸡|油豆腐|油面筋|油糕|油饼|水罐")) {fly jinping;#3 s;#5 w;#2 e;s;list;#wa 3000;buy @quest_buyitemid from zhu;n};#ts 20} {quest_doitem} 548
#TRIGGER {@quest_foodname{(}(*){)}%s:} {#if (@quest_order=2) {quest_buyitemid=%lower(%1)}} {quest_doitem} 548
#TRIGGER {特殊物品处理} {#if (@quest_order=1) {#ts 11};#if (@quest_order=2) {#sh 特殊食物处理};#if (@quest_order=4) {#ts 11};#if (@quest_order=5) {#sh 特殊衣物处理}} {quest_doitem} 548
#TRIGGER {特殊衣物处理} {#if (%ismember(@quest_clothname,"锡壶|锡碗")) {fly baoxiang;#5 n;#4 s;sw;n;list;#wa 3000;#for xijiang|jiang buy @quest_buyitemid from %i;s};#if (%ismember(@quest_clothname,"挂毯|雕木斜靠椅|彩色披毯|白披毯|镂空木桌")) {fly baoxiang;#5 n;#2 s;e;list;#wa 3000;#for zhu|boss buy @quest_buyitemid from %i;w};#if (%ismember(@quest_clothname,"白金项圈|紫金戒指|鎏金腕链")) {fly wudidong;nu;ed;se;#3 e;s;se;list;#wa 3000;buy @quest_buyitemid from lusi;nw};#if (%ismember(@quest_clothname,"白瓷花盆|青石花瓶")) {fly tianzhu;#10 w;#2 e;n;list;#wa 3000;buy @quest_buyitemid from daijie;s};#if (%ismember(@quest_clothname,"犀牛皮衣|牛皮帽|水牛皮靴|厚牛皮盾")) {fly tianzhu;#10 w;#8 s;e;n;list;#wa 3000;buy @quest_buyitemid from laoban;s};#if (%ismember(@quest_clothname,"云靴|登山屐|水牛皮靴")) {fly tianzhu;#10 e;w;#6 s;w;list;#wa 3000;buy @quest_buyitemid from jimeier;e};#if (%ismember(@quest_clothname,"黑丝帽|凤冠|龙冠|硬木盔")) {fly tianzhu;#10 e;w;#5 s;w;list;#wa 3000;buy @quest_buyitemid from tianniu;e};#if (%ismember(@quest_clothname,"白布|花布|披毯|布头巾")) {fly tianzhu;#10 e;w;#8 s;w;n;list;#wa 3000;buy @quest_buyitemid from sanniang;s};#if (%ismember(@quest_clothname,"白袍|翡红裙|大花袍|水印花裙|紫绒披风|虎皮大氅")) {fly tianzhu;#10 e;w;#8 s;#2 w;n;list;#wa 3000;buy @quest_buyitemid from niangzi;s};#if (%ismember(@quest_clothname,"水酒罐|清白老酒壶|瓷酒盅")) {fly tianzhu;#10 w;s;e;list;#wa 3000;buy @quest_buyitemid from tang;w};#if (%ismember(@quest_clothname,"烫花竹篮|细条竹篓")) {fly tianzhu;#10 e;#3 w;n;list;#wa 3000;buy @quest_buyitemid from laoban;s};#if (%ismember(@quest_clothname,"描龙玉佩|金戒指|白金戒指|银戒指|宝石戒指|钻石戒指")) {fly tianzhu;#10 w;#8 s;#2 e;s;list;#wa 3000;buy @quest_buyitemid from laoban;n};#if (%ismember(@quest_clothname,"竹扫帚|竹篓")) {fly jisaiguo;#4 n;w;s;list;#wa 3000;buy @quest_buyitemid from huoji;n};#if (%ismember(@quest_clothname,"银戒指|银手镯|银项链")) {fly jisaiguo;#4 n;#3 w;s;list;#wa 3000;buy @quest_buyitemid from yina;n};#if (%ismember(@quest_clothname,"银药盏")) {fly zhuzi;#8 n;#6 s;e;n;list;#wa 3000;buy @quest_buyitemid from laotong;s};#ts 20} {quest_doitem} 548
#TRIGGER {@quest_clothname{(}(*){)}%s:} {#if (@quest_order=5) {quest_buyitemid=%lower(%1)}} {quest_doitem} 548
#TRIGGER {你“啊~~秋~~”一声打了个喷嚏,不由皱了皱眉。} {#t- checkstatus;#stop;dazuo 0;mingsi 0;#wa 5000;touxiang;#ts 30;exert refresh;exert recover;fly changan;s;e} {checkstatus} 548
#TRIGGER {陈光蕊*你说道:*{探问关于|请问有关|请问有关|查明有关|过问|查知|查明|告知|调查|并询|知道|索问|请问|寻查|查询|就|有关|打探|打听|探问|探访|探听|探知|探明|关于}(*){一事|之事|的情况|的问题|的消息}} {quest_askitem=%1} {quest_ask} 548
#TRIGGER {你的魂魄已经出壳了!} {#wa 3000;dhfd} {sgdummy1} 548
#TRIGGER {你上一个动作还没有完成,不能念咒文。} {#if (@my_chuqiao=0) {#wa 500;touxiang;cast chuqiao}} {sgdummy1} 548
#TRIGGER {你现在不能用魔法!} {#if (@my_chuqiao=0) {#wa 500;touxiang;cast chuqiao}} {sgdummy1} 548
#TRIGGER {四出刮起阴风,现出了你的影子。} {#wa 6000;#t+ 12345;hp;#wa 2000;#3 north;#3 e;#3 s;se;out;judgenowguai} {sgdummy1} 548

windrose 2008-10-11 23:02

回复: 求助
 
#TRIGGER {阴阳界 - } {#ts 50;#t+ 1234;#t- 12345;exert recover;exert refresh;hp} {sgdummy1} 548
#TRIGGER {你揉揉眼睛,似乎清醒了过来。} {my_chuqiao=0} {sgdummy1} 548
#TRIGGER {你的精神不足,没法子施用外功!} {#if (@my_chuqiao=0) {#wa 500;touxiang;cast chuqiao}} {sgdummy1} 548
#TRIGGER {你皱着眉头,指着@nowguai_name说:嘿嘿*你*完蛋了!} {my_havenl=1;nowguai_escape=0;myback=30;#ts 40;kill %lower(@nowguai_id);perform qiankun on %lower(@nowguai_id);touxiang;cast chuqiao} {sgdummy1} 548
#TRIGGER {你要对谁做这个动作?} {nowguai_escape=1;#if (@my_chuqiao=0) {#math myback @myback-1;#if (@myback<0) {myback=30;#ts 12} {#if (@myback<20) {#step} {#ba};over %lower(@nowguai_id)}}} {sgdummy1} 548
#TRIGGER {这里没有 @nowguai_id。} {#cw %abs(2*16+15);nowguai_escape=1} {sgdummy1} 548
#TRIGGER {{你大叫一声:好痛!|你抱起肿起的头忍不住惨叫一声! }} {#t- 1234;#t+ 12345;hp} {1234} 519
#TRIGGER {你的内力不足!} {my_havenl=0} {sgdummy1} 548
#TRIGGER {你{受了几处伤|受伤不轻|气息粗重|已经伤痕累累|受了相当重的伤|伤重之下|受伤过重}} {#5 eat jinchuang yao;#math my_yao @my_yao+5;exert recover} {sgdummy1} 548
#TRIGGER {{金鳞怪一见不敌|银角大王无可奈何|金角大王无可奈何|狐阿七大王翻倒|老奶奶翻倒在地|黄眉老佛连忙慌着|独角兕大王闻声|现了蜘蛛精的原形|还原为一头犀牛|化做一堆零散的兽骨|已无踪无影|美后扑在地上|大仙软软地倒下|手下留情,观音来也}} {#ts 15;#t- quest_doperson} {quest_doperson} 548
#TRIGGER {^{ > 忽|> 忽|>忽|忽}然一阵黄风呼啸而来,你身不由己被卷了进去!} {pathstep=10000;#ts 300;#wa 5000;zuan;#t+ outkgd1;look} {outkgd} 519
#TRIGGER {你只觉得天地仿佛都塌陷下来|你一个跟头从杂草中飞了过来,满脸的迷茫。} {look} {outkgd1} 548
#TRIGGER {这里明显的出口是 (*){ 和 }(*)。} {#if (%len(%1)<=5) {#if (%len(%1)=3)|(%len(%2)=3) {#sh %len(%1);out} {#case %random()+1 {%1} {%2}}}} {outkgd1} 548
#TRIGGER {这里明显的出口是 (*){、}(*){ 和 }(*)。} {#if (%len(%1)=3)|(%len(%2)=3)|(%len(%3)=3) {out} {#case %random()+1 {%1} {%2} {%3}}} {outkgd1} 548
#TRIGGER {这里唯一的出口是 (*)。} {%1} {outkgd1} 548
#TRIGGER {*死了。} {#if (@nowguai_found=0) {#step} {#if @my_act=5 {#step}}} {pathknpc} 548
#TRIGGER {说时迟那时快,*已被金刚琢收去!} {my_weapon=0;wield bang;dhfd;#ts 20} {战斗} 519
#TRIGGER {从你脑门上钻出,随风飘去,转眼就不见了。} {my_chuqiao=1} {sgdummy1} 548
#TRIGGER {你得到了一级*} {#cw 451;#cap xxx0} {sgdummy} 519
#TRIGGER {^你急忙掐指} {#cw white;#cap xxx0;} {autologin} 519
#TRIGGER {*对你一拜:菩萨托陛下传法旨,赐永永远远最最最漂亮的天山雪公主} {#cw yellow;#cap higher0} {jiangli} 519
#TRIGGER {你抡起大斧子朝芭蕉树砍去,芭蕉树晃了晃。} {#wa 500;exert recover;kan bajiao} {pathwj} 548
#TRIGGER {你的身影突然出现在一阵尘土中。} {save;exert refresh;#t- sgstartpre0;surrender;e;s;s;u;ed;d;w;#case %random()+1 {fly fengxian} {fly chechi} {fly zhuzi} {fly wudidong} {fly tianzhu} {fly maoying} {fly biqiu} {fly yuhua} {fly qinfa} {fly pansi} {fly firemount} {fly jinping}} {sgstartpre0} 548
#TRIGGER {*静悄悄地拿出一只瞌睡虫,往你身上一放。} {drop chong;#stop;dazuo 0;mingsi 0;#wa 500;touxiang;#ts 300;fly changan;s;e} {autologin} 519
#TRIGGER {饮水:(%s)(%a)/(%s)(%a)(%s)} {my_water=%2} {checkstatus} 548
#TRIGGER {这里明显的出口是 {northwest、north 和 northeast。|northwest、northeast 和 north。|northeast、northwest 和 north。|northeast、north 和 northwest。|north、northwest 和 northeast。|north、northeast 和 northwest。}} {#if (%ismember("a",@nowguai_rdout)) {#show @nowguai_rdout} {nowguai_rdout=@nowguai_rdout"|a"};hi;#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {gowzgbehind} {#case %random()+1 {nw} {n} {ne}}} {#t- pathwzg}} {pathwzg} 548
#TRIGGER {这里明显的出口是 {northwest、southwest 和 northeast。|northwest、northeast 和southwest。|southwest、northeast 和 northwest。|southwest、northwest 和 northeast。|northeast、northwest 和southwest。|northeast、southwest 和 northwest。}} {#if (%ismember("g",@nowguai_rdout)) {#show @nowguai_rdout} {nowguai_rdout=@nowguai_rdout"|g"};#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {gowzgbehind} {#case %random()+1 {sw} {nw} {ne}}} {#t- pathwzg}} {pathwzg} 548
#TRIGGER {这里明显的出口是 {northwest、west 和 southwest。|northwest、southwest 和 west。|southwest、west 和 northwest。|southwest、northwest 和 west。|west、southwest 和 northwest。|west、northwest 和 southwest。}} {#if (%ismember("f",@nowguai_rdout)) {#show @nowguai_rdout} {nowguai_rdout=@nowguai_rdout"|f"};#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {gowzgbehind} {#case %random()+1 {sw} {nw} {w}}} {#t- pathwzg}} {pathwzg} 548
#TRIGGER {这里明显的出口是 {southeast、east 和 northeast。|southeast、northeast 和 east。|northeast、southeast 和 east。|northeast、east 和 southeast。|east、northeast 和 southeast。|east、southeast 和 northeast。}} {#if (%ismember("c",@nowguai_rdout)) {#show @nowguai_rdout} {nowguai_rdout=@nowguai_rdout"|c"};#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {gowzgbehind} {#case %random()+1 {e} {se} {ne}}} {#t- pathwzg}} {pathwzg} 548
#TRIGGER {这里明显的出口是 {southeast、northwest 和 northeast。|southeast、northeast 和 northwest。|northeast、southeast 和 northwest。|northeast、northwest 和 southeast。|northwest、northeast 和 southeast。|northwest、southeast 和 northeast。}} {#if (%ismember("b",@nowguai_rdout)) {#show @nowguai_rdout} {nowguai_rdout=@nowguai_rdout"|b"};#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {gowzgbehind} {#case %random()+1 {nw} {se} {ne}}} {#t- pathwzg}} {pathwzg} 548
#TRIGGER {这里明显的出口是 {southeast、northwest 和 southwest。|southeast、southwest 和 northwest。|southwest、southeast 和 northwest。|southwest、northwest 和 southeast。|northwest、southwest 和 southeast。|northwest、southeast 和 southwest。}} {#if (%ismember("h",@nowguai_rdout)) {#show @nowguai_rdout} {nowguai_rdout=@nowguai_rdout"|h"};#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {gowzgbehind} {#case %random()+1 {sw} {nw} {se}}} {#t- pathwzg}} {pathwzg} 548
#TRIGGER {这里明显的出口是 {southeast、south 和 southwest。|southeast、southwest 和 south。|southwest、south 和 southeast。|southwest、southeast 和 south。|south、southwest 和 southeast。|south、southeast 和 southwest。}} {#if (%ismember("e",@nowguai_rdout)) {#show @nowguai_rdout} {nowguai_rdout=@nowguai_rdout"|e"};#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {gowzgbehind} {#case %random()+1 {sw} {se} {s}}} {#t- pathwzg}} {pathwzg} 548
#TRIGGER {这里明显的出口是 {southeast、southwest 和 northeast。|southeast、northeast 和 southwest。|southwest、northeast 和 southeast。|southwest、southeast 和 northeast。|northeast、southeast 和 southwest。|northeast、southwest 和 southeast。}} {#if (%ismember("d",@nowguai_rdout)) {#show @nowguai_rdout} {nowguai_rdout=@nowguai_rdout"|d"};#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {gowzgbehind} {#case %random()+1 {sw} {se} {ne}}} {#t- pathwzg}} {pathwzg} 548
#TRIGGER {这里明显的出口是 {north 和 south。|south 和 north。}} {#math nowguai_rd @nowguai_rd+1;#t- pathwzg;#if (@nowguai_rd>2) {#wa 1000;#if (@nowguai_found=0) {#if (%len(@nowguai_rdout)>15) {nowguai_rd=0;pathstep=9;#sl .wzgbehind} {#t+ pathwzg;s}}}} {pathwzg} 548
#TRIGGER {阿傩将你轻拦:我佛祖暂不待客也。} {#stop;#ts 12} {slowwalk} 519
#TRIGGER {*一把抓住了你!} {cast tudun;e;s;s;u;ed;d;w;#ts 12} {sgdummy1} 548
#TRIGGER {Connected to host 61.156.31.8} {g;n;@my_id;@my_passwd;y;#ts 15;my_act=4} {autologin} 519
#KEY KEY0 {hp}
#KEY DEC {score}
#KEY KEY7 {nw}
#KEY KEY9 {ne}
#KEY KEY1 {sw}
#KEY KEY3 {se}
#KEY DIV {skills}
#KEY ADD {enter}
#KEY SUB {out}
#BUTTON 1 {回地府} {surrender;cast chuqiao} {} {} {} {} {} {Size} {1} {23} {} {} {} {15} {} {} {}
#BUTTON 2 {接袁怪任务} {sj;ask yuan about kill} {做袁怪任务} {e;s;#read quest_yuan.txt} {} {} {} {Size} {1} {23} {} {} {} {47} {13} {} {}
#BUTTON 3 {接李靖任务} {#t+ qt;uptime;gotolj} {做李靖任务} {#read quest_li.txt;#t- qt} {} {} {} {Size} {1} {23} {} {} {} {47} {46} {} {}
#BUTTON 4 {学习技能} {#t+ study} {斩妖除魔} {#t- study} {} {} {} {Size} {1} {23} {} {} {} {46} {28} {} {}
#BUTTON 5 {打坐练功} {#t+ dzlg1} {斩妖除魔} {#t- dzlg1} {} {} {} {Size} {80} {23} {} {} {} {47} {28} {} {}
#BUTTON 6 {自动杀怪} {my_act=2;w;dhfd;pathstep=1000;#t+ sgstart} {手动杀怪} {my_act=1;pathstep=1000;#t- sgstart} {} {} {} {Size} {120} {23} {} {} {} {12} {47} {} {}
#BUTTON 7 {杀-->@nowguai @nowguai_location @nowguai_name} {follow %lower(@nowguai_id);kill %lower(@nowguai_id);perform qiankun on %lower(@nowguai_id);hp} {} {} {} {} {} {Size} {160} {23} {} {} {} {79} {} {} {}
#BUTTON 8 {投降} {surrender;#cast chuqiao on higher;#cast chuqiao on zhenjun;cast chuqiao;hp} {} {} {} {} {} {Size} {80} {23} {} {} {} {15} {} {} {}
#BUTTON 9 {吸气} {exert recover} {} {} {} {} {} {Size} {80} {23} {} {} {} {42} {} {} {}
#BUTTON 10 {提神} {exert refresh} {} {} {} {} {} {Size} {80} {23} {} {} {} {42} {} {} {}
#BUTTON 11 {最大药:@maxyao最大丹:@maxdan} {my_yao=0;my_dan=0;#if (@maxyao=300) {maxyao=600;maxdan=400} {maxyao=300;maxdan=200}} {} {} {} {} {} {Size} {180} {23} {} {} {} {15} {} {} {}

windrose 2008-10-11 23:04

回复: 求助
 
sweat,终于发完了,这个机器很大,
问题是我接了李的怪后,飞到目的地就不动了,请高手给看下.
如果我只想杀怪,不想做任务该怎么改机器?:em22:

windrose 2008-10-16 23:09

回复: 求助
 
咋没人回应捏?fengyue帮个忙给看看?拜托了!:em14:


所有时间均为格林尼治时间 +9, 现在的时间是 09:19.

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